[center][color=Red][h3]Clarifications Concerning Fate's Might Pot[/h3][/color][/center] In light of Fate's Might Pot now having nearly 40 MP invested in it (18 of which were mine :lol) I felt that it was necessary to discuss what should be done with it. We GMs have decided that as it was put forth as more of a mechanism to prevent the hoarding of MP rather than as a punishment for such, players that lose MP to the pot can determine what is done with it. In my case, I'm thinking something along the lines of Zephyrion's power escaping from his two holy sites as something like the Winds of Change from Warhammer. (In fact, I might just outright rip off Warhammer here). Basically these tides of magic would ebb and flow around Galbar and Zeph's planet Caelum, and beings could draw upon them as sources of power for other magic or harness the winds themselves as pure change magic. Post pending; that's just an example of one thing that you could do. Alternatives might be using your spillover MP to create a new biome or some sort of monster. As in for the question of MP that is just abandoned to the pot, that's gonna remain at GM discretion. On that topic, I would invite discussion and suggestions concerning what might be a good use of the pool in Fate's Might Pot. Even if I were to use all 18 of Zeph's spillover for something (and I might leave some in), that's more than 20 Might left over that we could do things with.