To everyone, especially RAVs and SYNs, I have added Earth elemental magics into the RP. They didn't exist in FF13, and there really was no reason for it as far as I can tell. The names of the added abilities are Stone (RAV), Stonra (RAV), Stonga (RAV), Gaian Blitz (RAV), Barstone (SYN), and Enstone (SYN). I understand that they aren't in the game, and that Quake does exist, but these abilities will fill a gap that doesn't need to be there. Quake still has its uses (especially early-mid game). To anyone who is a purist in regards to FF13 mechanics or simply wants another explanation, the reason I'm adding these spells is for a greater variety in the enemies' elemental attributes that I and the players can exploit. Also, Stone and its successive abilities exist in other FF media (Stone, Stonra, Stonga, and Barstone are all in Final Fantasy: Brave Exvius. Stone, Stone II, etc exist in earlier FF games, as well as FF14). Gaian Blitz and Enstone might be unique, but Gaian Blitz is modeled after several other FF abilities, and Enstone just fits with the other ability options.