Sooooooooo... The new Zelda must be pretty good, huh? I guess the lull gives me a good chance to play it myself, though. I guess I should work on that religions section of the OP too, but that can totally wait for a bit. EDIT: So I finished it. I sent it in to bobert for him to look over and add into the OP, but I have no idea when he's going to be checking his PMs, so I'll just leave it here for anyone to look over in the meantime. I should probably wait, but it's pretty important to the setting, after all. Just expect it to change a bit once it's in the OP. [hider=Religions] [u]The Church of Aramice[/u] The most prevalent religion on Abadden, practiced widely throughout Loyalitat and Tour de Rouge. The religion centers around the warrior god Aramice, who blesses those who fight with valor and act with chivalry. The especially devout are granted the privilege of care and sanctuary in the afterlife as the god’s companions. The largest center of his worship is Tour de Rouge’s extravagant cathedral, though Falke houses a suitably large house of worship, and there is generally a church in every settlement in both countries. [u]The Order of the Crescent Sun[/u] The dominant religion in the Twilight Fields, The Order of the Crescent Sun started as a faith taking cues from the beliefs of the Cherinok and has since immense influence in the region’s culture and government. The faith speaks of the god Norox, who first gave life to the world, and his twin daughters Calieo and Selinae work to uphold it. Calieo, goddess of the sun, brings life and energy into the world, driving out evil with holy flames and sunlight. When the sun recedes beyond the horizon, Selinae arrives, offering soothing moonlight as she waits for her sister’s return. Demons, undead, and other such abominable creatures are seen as a blight upon the planet that must be destroyed to preserve its integrity, and the clergy of The Order wield holy magic related to the sun, moon, and stars, evoking the ideals of their deities as their spells obliterate their unholy enemies by dissolving their very essence. [/hider]