[center][h1]Haerii Talim Noir[/h1][h3][color=fff200][b]SEN[/b][/color]-[color=ed1c24][b]COM[/b][/color]-[color=92278f][b]SYN[/b][/color][/h3] [img]http://static.zerochan.net/Eldore.full.148667.jpg[/img] [url]http://www.whiteknightchronicles.wikia.com/wiki/Eldore[/url][/center] [b]Age:[/b] 35 [b]Gender:[/b] M [b]Place of birth:[/b] Haerii, Gran Pulse [b]Brand location:[/b]Palm side of right forearm [b]Description:[/b] Noir is ambidextrous but his dominant hand is his right hand. He is 5 foot 11 inchs tall. His body is toned and tanned. Noir allows his hair and beard to get unruly to misdirect people's perceptions of him. His typical clothes is a traditional tribal set of clothes of his clan. The clothes are rugged and suitable for most temperate climates. [b]Backstory:[/B]Although Noir decides to fight in the war, he does it out of necessity for survival, rather than a desire to exterminate the people from Cocoon. Noir has choose the role of Quartermaster and Navigator for his squad as it is one of the more pacifist-oriented jobs that the army offers and one that he has some experience and familiarity with doing them. He opts for operations with minimal risk of death for both sides but still hinders the enemies’ efforts to cause unnecessary deaths. Although Noir had an average childhood, for a Pulsian, it was not one without hardship. Noir wears the ring of his dead grandmother, who took him in after his parents were killed on a hunting expedition, when Noir was five years old. His grandfather was dead before Noir was born and he did not make an effort to learn about him. Noir grew up, learning about maps of the region from one of the trackers of his tribe. When he was old enough to work, Noir also had to spend time with the Skinner and bowmaker. [B]Personality:[/b]Noir is a pacifist at heart but the years of tough living has given him a hard and serious exterior. He is often described protective of and fiercely loyal to those who gained his trust but to others, Noir is wary and tends to be on the defensive. He pay attention to the minor details. Noir prefers to let the role leadership fell to someone else but he will challenge the leader if the need arises [b]HP:[/b] 6 [b]STR:[/b] 3 [b]MAG:[/b] 3 [b]Weapon:[/b] Dual Tonfas [b]Squad Role:[/b] Navigator (One in charge in traversing the world using maps and special equipment) and Quartermaster ( On in charge of keeping track of supplies and maintenance of equipment.) [b]Answer 1:[/b]35 - from rules [b]Answer 2:[/b]I like Snow the most - from combat