[@Gowi] This was what I was working on before a timer was put on the Spiderman application, the Midnighter to [@Jacobite]'s Apollo. [hider=Midnighter] [centre][abbr=Real Name Unknown, 35, born 1933][img]http://i.imgur.com/BzSWdmB.png[/img][/abbr] [abbr=Based on the East Coast][img]http://i.imgur.com/KArPjvB.png[/img][/abbr] [abbr=Active since Winter, 1963][img]http://i.imgur.com/X5VXJr0.png[/img][/abbr] [hr][hr][img]http://i.imgur.com/fopxoaU.png[/img][/centre][hr][hr] [colour=999999]Midnighter [url=http://i.imgur.com/AEtVBEL.png][color=999999](no real name on records)[/color][/url] is one of the premiere results of Henry Bendix's soldier program, an initiative sponsored at the highest level of secrecy by the American Government to combat the Soviet threat. He was, in his own words, "trained by the world's biggest bastard to be an even bigger bastard" and the training took. A combination of rigorous physical therapy, cutting edge cybernetic augmentation with a generous helping of cruelty forged him into a killer without remorse, morals or parallel. Midnighter's augmentations allow him to detect the powers of other meta-humans and give him the ability to plot out and predict several thousand ways a confrontation will likely play out, while his gene-therapy increased his physical qualities (strength, speed, endurance, reaction time) to beyond peak human ability. Mental and emotional conditioning on Midnighter have so far proved less effective than hoped, in that he is loyal to his superiors but has maintained both a personality and an admittedly dark sense of humour. He is, thus far, one of the only survivors of the Bendix's ministrations, and has been by far the more prolific in his work than the others, even though he has only been active in the field for five years. Midnighter's mission record is glowing, showing an unprecedented number of confirmed kills on Soviet-Supers and an unmarred success record. Most handlers, however, report a certain irreverent attitude toward to the chain of command and a willingness to go where his initiative takes him when given any leeway. He is currently active on the East Coast, working to uncover a sleeper cell. Basically, my take on Midnighter is that he's the embodiment of the lengths America will go to to win the Cold War, a living weapon aimed at the Soviets. He's similar to Captain America, in that he's a Super-human created to combat an ideological enemy but the grimmer, more muddied tone of the Cold War is reflected in that Midnighter is not a symbol of American power or responsibility. He acts in the shadows, removing those who are suspected of Communist leanings, known collaborators and those whose actions are against the interests of his masters. He is amoral, viewing his actions as removed from him on a moral level, but takes glee in the use of his abilities for destruction. The main arc I want to explore is Midnighter's development from living weapon who distances himself from any responsibility for his actions to more of a person who takes account of what he does. This would include separating from those who currently hold his reins. Possible other plots would be Henry Bendix going rogue, meaning Midnighter and Apollo would have to hunt him down and, of course, the developing relationship between Midnighter and Apollo. I'm interested in interacting with any other characters who are part of the Cold War on either side, particularly more espionage themed heroes. [sup]Differences From the Canon; It's pretty faithful, though I've defined his powers a little more than is normal. The other changes are to fit the time of the RP and make his creator, Henry Bendix, to be working for the US Government against the Soviet threat rather than for his own ends.[/sup][/colour] [hr][hr][centre][img]http://i.imgur.com/Rby63w2.png[/img][/centre][hr][hr] [hider=Supporting Cast] [colour=999999][u][color=black]Henry Bendix[/color][/u] [indent]One of the world's smartest but least moral men, Henry Bendix was born in rural America and was raised to praise the Red, White and Blue. As a boy, he was polite, studious and shy, wanting only to be left alone to learn. As he matured, he shed almost all semblance of the child he'd been, keeping only a love for the culture that had raised him. How he expressed this love was a willingness to go to any length, cross any line and do any deed to protect the West from the insidious threat of Communism. His experiments in bio-engineering, cybernetic-augmentation and mental conditioning have produced incredible results and have no doubt saved America from the Red Threat more than once, but the cost in human life and moral high-ground has been, if anything, even greater.[/indent] [u][color=black]Agent Ellis[/color][/u] [indent]Midnighter's current handler, Ellis is your archetypal no-nonsense spook. He doesn't appreciate being made to work with something a maverick but can't deny the asset's effectiveness, particularly on those occasions when subtlety is not required. As a matter of course, all of Bendix's creations are fitted with a killswitch (if you built a human killing machine, wouldn't you install and off button?) and Agent Ellis is the current holder of Midnighter's.[/indent][/colour] [/hider] [hr][hr][centre][img]http://i.imgur.com/bjsoij6.png[/img][/centre][hr][hr] [url=http://www.roleplayerguild.com/topics/159702-overwatch-a-new-era-overwatch-roleplay/ic?page=2#post-4194122][color=999999]Overwatch; A New Era - Shimada Hanzo[/color][/url] [url=http://www.roleplayerguild.com/topics/159702-overwatch-a-new-era-overwatch-roleplay/ic?page=3#post-4203641][color=999999]Overwatch; A New Era - Reinhardt Wilhelm[/color][/url] [url=http://www.roleplayerguild.com/topics/159994-roll-the-bones-jacobite-and-sodomite/ic#post-4187831][color=999999]Roll the Bones - Sable Mock[/color][/url] [/hider]