This game is intended to run parallel to [url=http://www.roleplayerguild.com/topics/159949-dnd-5e-beginners-game/ooc]Ermine's Beginner's Game[/url]. As such, it uses many of the same rules and formats as that group. For convenience, I'll copy most of that info here. [quote=@Ermine] I'll put up the OOC here, I guess. Just so we have it. Most of the stuff is going to be based on the characters, so the rest of the info has to wait. I'll make a homebrewery "book" once we have some more information, since I can hold all we need on there AND make it pretty. [url=http://homebrewery.naturalcrit.com/print/H1boYe3x9x]Homebrewery Article: All the public information I have collected about our world and characters.[/url] If anyone wants to playtest the classes and stuff I converted/made: [url=http://homebrewery.naturalcrit.com/print/S1xwcGlte]It's right here.[/url] I don't really expect anyone to do so. Obviously. And if you DO, expect lots of changes throughout. It doesn't have everything I've made for 5e so far (like the hexslinger fighter archetype, but I know that one's balanced just fine), just the stuff based on Dreamscarred Press' non-psionic stuffs for Pathfinder. (Also, that is what I mean by a "homebrewery book"). Character Creation Steps: 0. We will use [url=https://www.myth-weavers.com]Myth-Weavers[/url] for our sheets, since they're nice and clean, and don't have excess detail. I may even just copy sheets over to the homebrewery page for us and update as we go. 1. Choose a race for your character. If you don't like any of the races available to you, I'll help you find others, design you what you want, or just say "use the stats for this but it's really this other race." The last one's for if you want a new race, but it would share basically all the abilities of an existing race. Subraces are also an option, of course. 2. Choose a class you want for your character. See #1 for other stuffs related to that. 3. Allocate ability scores. We will be using the standard set instead of rolling (my favorite) or point-buy solely for simplicity. This means you will put these numbers in whichever ability score (strength, dexterity, etc) you wish: 15, 14, 13, 12, 10, 8. This step can be Step 1 if you prefer, but having the other two steps first makes it easier to decide where to put them, unless you have a clear idea in mind. 4. Choose a background for your character. Again, perfectly willing to work with you to make another, but they cover most of what you'd probably want just fine. 5. If there's anything you want to buy, you get some starting gold from both your background and class (the class gold is listed in the equipment chapter) with which to buy stuff. Both because of #7 instead of the usual "either." 6. I will roll a random trinket for you to start with. Go ahead and attach whatever meaning you want to it. If you end up with a silver raven statuette, for example, maybe you worship the Raven Queen (which is not listed in the book for some reason, but is an unaligned goddess of death, and seasonal goddess of winter), or killed someone who worshiped her, or maybe you were saved by a mysterious stranger who gave it to you. Maybe it has no meaning and it's just something fun you have (I personally like the square of fabric that unfolds into a stylish hat, which is even funnier because the person who has it in our group is the dragonborn). It may not even have meaning or be interesting at all to your character. I'd really prefer it wasn't this last one, so I'll reroll if it's something you absolutely do not want. Keep in mind, they're usually not particularly useful. 7. We're starting at 3rd level. Use your class's suggested HP (so for classes with a d10 hit die, this is 6) per level, adding Constitution as normal. At any point during this list, feel free to describe your character. The minimum, of course, is an age, height, weight, hair/skin/scale/feather/whatever color, and sex. Can expand with gender, sexual orientation, notable scars, notable birthmarks, a picture, etc. We do want to know what your character looks and acts like. Thankfully, the "what your character acts like" part can potentially be covered with random rolls from your background. [hider=Character Questionnaire]These questions are all directed toward your character to see their opinions and worldview - and what in the world they have seen! The more you say, the more I have to work with, but if you don't have much to say, that's okay, too. These are just to get you thinking about it, not to make you uncomfortable in any way. 1) Why do you adventure? If you weren't an adventurer, what would you do? Is this your first adventure? What do you think of the non-adventuring life of most people? 2) Do you have any nicknames? Did you have any while growing up? Why were you given these nicknames? 3) What inspires your choice of clothing? 4) Where were you born? Where did you grow up? Where do you live now? (keep in mind, you're making up places for this) 5) Who were your parents - do you even know? Are they still alive? If not, what became of them? If so, do you get along with them? Are you yourself a parent? Have you ever been? Are you married? 6) What training do you have? Were you an apprentice? A student? Self-taught? When and how did you first learn you could do what you do? 7) What other jobs have you had? 8) What are the important moments of your life? (As in like the "where were you when JFK was shot/the towers fell/whatever other major events there have been" type of moments, both good and bad) 9) Do you have any likes? Dislikes? Hobbies? Goals? Especially goals. Have they changed over the years? 10) Who/what is your most valued person? Possession? Concept? Have they changed over the years? 11) Why are you that alignment? 12) Is there a line you won't cross, no matter what? Things like "I'll kill people, but only if they deserve it" or "I'll never kill a child, even if they're responsible for the deaths of hundreds, or possessed by a demon." 13) What is your greatest fear? What would make you happiest? 14) What is your stance on the new technologies of clockwork and firearms? 15) Why do you care about the team? Do you even know all their names? (This question can wait until the group questions are answered) If you want your character to be world famous, with all their history well-known, I guess you can share the answers publicly, but I don't expect that. PMing lets it be a surprise to the group, and trust me, the answers I've gotten so far are AMAZING, and will be so much fun. Even when they didn't have much in them, and didn't answer all the questions, the answers added SO MUCH to the story. Seriously, you can answer one question with one sentence and still help out a lot. The more you have, the more I have to work with to make this more fun for you and get a feel for what you want in the game. Answers to the character questions are going to come up in the story at some point as subplots, or just added texture to a main plot (like if we end up in Ainford for Evyrless, or meet a huntress with a certain link to Lorenthar).[/hider][hider=Group Questionnaire]These questions assume we are a group that has adventured together at least once, and determine the overarching plot. These are for after all but #15 of the character questions have been submitted because, face it, it would be weird answering them without any of the world information available. 1) You defeated a dangerous enemy, though they are still out there somewhere, gathering strength or forces. They hate or fear you now, at least to some degree, or at least you've got their attention. Who or what was it? 2) During this event, you destroyed something important, or valuable to us. What was it? 3) You paid a high cost for this victory. What was it? 4) You found signs that this incident was just the start of something bigger. What were the signs? 5) All things considered, you impressed a powerful entity or organization, and they now fund your endeavors. Who was it? 6) Why do you all trust each other? Was there ever any mistrust between members? Why do you remain together? 7) Why did you join the party in the first place?[/hider] [/quote] I am also fine with using Unearthed Arcana and third-party information. Please be aware that anything that is not explicitly in the PHB is subject to potential balance changes. As of right now, there are 4 people in the party. I am comfortable running with at least 6 PCs. Similar to Ermine's plans, I will run all combat in a DM post. Please PM me (here or on Discord) or post on the Discord channel with any rolls I request. Also, please request a roll prior to making it (unless it's in combat and your turn, in which case, please finish your turn as soon as you are able). Thanks, and I hope to make this a fun and engaging campaign!