Approved via PM with the understanding of not going overboard. [hr] [center][img]http://i.imgur.com/xjc9ogh.jpg[/img] [b]Real Name:[/b] Vivian Sharbalt [b]Nickname(s):[/b] Vivi, Vi [b]Villain Name:[/b] Terror [b]Hero or Villain?:[/b] Villain [b]Gender:[/b] Female [b]Age:[/b] 15 [b]Appearance:[/b] 5' 2" with an average but lean build. She tends to wear body suits emulating her mother, albeit a lot brighter. The jacket is her own little flare. She is naturally blonde but dyes her hair pink. The yellow shimmer however occurs on its own and gets more intense the more her powers are exerted. [b]Sexuality:[/b] Oblivious [b]Weapon(s):[/b] Herself [b]Main Power:[/b] Sub-supreme force and resistance: She inherited the powers of her parents but lacks the control and grace of either. Able to generate her own force she can lift and move ridiculous amounts of weight. Conversely she is able to resist almost anything making her neigh invulnerable and in some cases unmovable. These two abilities combine to allow her some oddly confusing interactions such as "flight" by generating vertical and horizontal force while resisting gravity to make herself essentially weightless. All of the above said she would be insanely powerful if she were more aware of her capabilities and not inept. There is also the fact that she has a finite amount of energy to use her powers that takes time to replenish. So prolonged use of her powers can leave her without the ability to generate or resist force. [b]Sub Power:[/b] Willpower: The level of her force and resistance, while never actually going away, does depends on her will. While she can tear apart vehicles with her bare hands and stop a speeding train just by standing in its path her will is the linchpin. If she isn't paying attention or can be convinced she can't do something with her powers then she won't be able to, even though she is quite capable. That is why she could be trapped by a paper sack if only she could be convinced of it. Mind you that might not work forever, it is paper after all and she might just get out by accident, perhaps try something a little more durable. Likewise with her resistance, while she might not actually sustain any injury, her naive and gullible nature could allow someone to hurt or move her. [b]Personality:[/b] Cheerful, playful, energetic, naive, and childish. Vivian does not plan things ahead and often acts on impulse. She also isn't the brightest which often shows when her impromptu plans go ary. She is often oblivious to her surroundings and finds that people trying to stop her laughably nefarious attempts to be ruining her fun. As such she will fight back or resist but is terribly clumsy and by no means a strategist or mastermind. Prone to child like tantrums she could bring a building down in a fit or become a new set piece of decor when she decides to stay put and give the silent treatment. Did I mention she is gullible? She is extremely gullible. [b]History:[/b] What happens when an unstoppable force meets an immovable object? Vivian, daughter of two notorious villains. Crash, the man that rips through vault doors like they were tissue; and Steadfast, the woman that could be caught but never imprisoned. The union of which quite literally brought the house down... and maybe the block. Anyway Vivian exhibited her parents abilities as a toddler. You know how it's called the terrible twos, threes, and such? Yeah, that's where her villain name came from because she was a terror at a young age and the name stuck. Most kids when they run into a solid object like a table the table won, in this case the object lost and was demolished. Toys, forget about it. Everything was in danger of being destroyed and the only ones that could deal with her unbridled powers were her parents, so forget about hiring babysitters. And it was the fact that no one else could handle Vivian that lead her to grow up surrounded by crime. See she had to be taken along with her parents or who knows where she'd end up. It wasn't like walls could hold her. Every act of villainy she was present for. And when the girl refused to move, daddy had to move her. Or when she wouldn't stop running around, mommy had to hold her. Quite a handful to be sure. Imagine the uneasy relief that came as their daughter grew up and became more independent. Wiser, ehh, not so much. But it wasn't like they had to worry about her getting hurt. Now she is expected and allowed to do things on her own. [b]Reason for Becoming a Villain:[/b] Following in the footsteps of her parents and the nice Voodoo Man told her she was perfect for it. [b]Other:[/b] While she is potentially overpowered, I want this to be funny so she isn't going to one punch someone to death or brush off every attack. Most things she treats as a game and is seeking to have fun. She does not realize what she is truly capable of and I have no intention of her ever doing so in this RP. Think of creative ways to combat her. [/center]