[quote=@Dead Cruiser] [@Ink Blood] That's roughly what [@FrozenEcstasy]'s character amounts to, though I feel as though those aspects of his character are not emphasized enough yet. If you wanted to come to an agreement between players, that would be between you two. [/quote] I re-worked Omega's character. Changed him from Navigator/Researcher to Researcher and Wildlife specialist. Put less focus on his homeworld and more on his original function as a research android. I kept the sense of dichotomy I aim for but put less focus on it, now rather than a dichotomy in personality it's an ironic dichotomy between him being a cybernetic life-form that thrives in natural environments. The cool thing is, the whole "android protecting/having a soft spot for nature" thing is a common trope, so I was able to build upon a more concrete, singular idea like you wanted. I hope he's a lot more up to snuff this time. If the fact he's still an android is SUPER bothersome, I could always downgrade him to a cyborg and keep the fantasy. Also, with Navigator back open, and Omega being less focused on magic, [@Ink Blood] could look for a wizardy anthropologist/navigator thing. Anthropology expands on archaeology and gives a basis for interest in navigation, especially if the character is focused on discovering lost civilizations, as cartography is very important in that sense if you've ever watched Indiana Jones or similar. As long as his characters not a robot I don't see any issues. I mean the characters would serve different functions entirely.