[center][img]https://aos.iacpublishinglabs.com/question/aq/1400px-788px/interesting-industrial-revolution_cc5246e258a393ce.jpg?domain=cx.aos.ask.com[/img][/center] Following the Great War and the Collapse of the Austrio-Hungarian Empire, many small nations were formed in Central and Eastern Europe. One such nation was the small country of Borovia, on the border of Austria, Germany, and Czechoslovakia. The fledgling nation attempted to found some semblance of democracy, but was quickly overtaken by capitalist endeavors, with factory and land owners holding massive sway over the now-puppet government. This was most apparent in the capital city of Borovia, Asnio. In Asnio, one man holds much of the land and industry, and thus controls the central government. His name, among the peasants of the city, is abandoned in favor of a sinister title: The Robber Baron. In order to hold tight his rule over the country, and quell any protests, strikes, or riots, the Robber Baron has organized a large paramilitary force, known colloquially as the Blackshirts, for their signature black military uniforms. Now the year is 1920, and the paupers and factory workers of Asnio have had enough. Massive crowds of starving, desperate citizens flood the streets, and the word 'revolution' passes from person to person in hushed tones. The Baron has had enough, and has issued the standing order for his Blackshirts to crush this attempt at revolt, no matter the cost. [hr] Welcome, one and all, to the Blackshirts of Borovia. In this RP, unlike others, we do not play the downtrodden, vengeful peasants, seeking the freedom of democracy and worker's safety. No, we play members of the Baron's own paramilitary police, armed with military weapons and technology that far outclasses that which even the richest citizens can muster. Your reasons for joining are your own, and you may not necessarily be a bad person, but you've been caught up in a sea of death and destruction, and its up to you to calm the storm. [hr] The Blackshirt's prime forces consist of standard infantry formations, armed with bolt-action rifles and the occasional machine gun. Officers generally have their choice of handgun and an infantry saber. The Blackshirts also outfit a cavalry unit to act as a fast-response force, though their usage in the city is limited. They're generally outfitted with a carbine rifle, and the officers with a heavy cavalry saber and handgun of choice. Civilian vehicles are regularly appropriated for usage in transporting forces, with little compensation, if any, given to the original owners. Common vehicles found in the care of the Blackshirts include cargo trucks(sometimes outfitted with a machine gun), regular cars fitted with steel plates to act as armor, and tractors fitted with large trailers. Weapons used by the Blackshirts: [hider=Mannlicher M1895 Infantry Rifle][img]https://upload.wikimedia.org/wikipedia/commons/d/d8/Mannlicher_M1895_from_the_Swedish_Army_Museum.jpg[/img] A holdover from Borovia's time as a part of Austria-Hungary, this bolt-action rifle is unique in several ways. Rather than the traditional stripper clips used by other bolt-action rifles, the M1895 uses an en-bloc clip, requiring all 5 shots to be fired and the clip removed before more ammo can be loaded. It also features a faster firing rate, thanks to the straight-pull bolt fitted to it, that allows the user to simply pull the bolt back and forth to chamber in the next round. It also comes issued with a sword-bayonet, which can be used either attached to the rifle, or as a standalone melee weapon.[/hider] [hider=Madsen Machine Gun][img]https://upload.wikimedia.org/wikipedia/commons/4/4b/Madsen_machine_gun_with_magazine.jpg[/img] Purchased through the Baron's coffers, directly from the Danish Army, comes the Madsen Light Machine Gun. Fed through a unique magazine loaded upside down, the gun works more as an automatic rifle than a full machine gun, which is perfect for the urban environments of the Asnio forces of the Blackshirts. It generally comes with a sling and a collapsable bipod, though any sort of bayonet is absent, leaving the user to acquire their own melee weapon.[/hider] [hider=Frommer Stop][img]https://upload.wikimedia.org/wikipedia/commons/0/0e/Frommerstop.jpg[/img] The issued pistol for Blackshirt officers, though many choose to purchase their own replacement. It's a fully semi-automatic pistol, comparable to the others seen in the latter years of the Great War.[/hider] [hider=Mannlicher M1890 Carbine][img]https://upload.wikimedia.org/wikipedia/commons/1/1c/Mannlicher_M1890_cavalry_carbine.jpg[/img] The standard Cavalry Carbine, again a holdover from the days of Austria-Hungary, it bares many similarities to that of the M1895 Rifle, including the en-bloc clip and the back-and-forth bolt. However, it lacks a bayonet lug, so even if the user could find a bayonet, one could not be fitted to the rifle.[/hider] Other Weapons are generally issued according to specific situations, including heavier machine guns for vehicle mounting or static defense. [hr] Rules: 1. You know the drill for this one. Basically just do what I tell you in regards to the game, and you'll be fine. 2. Graphic content is to be expected, but beyond violence and profanity, keep it implied and behind a fade to black(wink wink, nudge nudge) 3. Given the time period, and the region, I expect some semblance of accuracy. Bohemian/German-style names are a must, for example. However, even though this takes place following the end of World War 1, I don't want to see everyone making a grizzled, merciless Great War veteran. I wanna see a broad blend of characters from different walks of life. 4. If your character can afford it(and that's a big if), or you can provide a reasonable backstory for owning it, I'm willing to allow someone to hold their own weapons in place of the issued ones, particularly melee ones. However, don't go around asking for a personal machine gun on top of a rifle and a pistol, limit to one Primary-type weapon, and one sidearm, as well as a melee weapon. 5. Have fun, and show those unruly lepers who's boss! Character Sheets: [code][b]Name:[/b] [b]Age:[/b] [b]Physical Appearance:[/b] [b]Unit Profession:[/b](Rifleman, Medic, Machine Gunner, Vehicle Driver, Cavalry) [b]Personality:[/b] [b]History:[/b] [b]Equipment:[/b] [b]Prominent Skills:[/b] [b]Other:[/b](Anything you think needs to be added, but doesn't have a slot)[/code]