[img]http://fotos.fotoflexer.com/65c0e40afedaf5449300c2b9d75047b6.jpg[/img] Full Name: Dawn Evelyn Memoli Nicknames/Aliases: Dawn Age: 16 Gender Female Gifts: Mind Manipulation Loyalty: The Wanderers Description: Being a teenage girl, Dawn isn’t the most physically formidable, standing at around 4’9” in boots and without much muscle mass to speak of- aside from her legs, which have been strengthened through years of running. She is quite pale, as well, with soft grey eyes and black hair that falls to her hips. Dawn has a habit of dressing in loose-fitting clothing, preferring to wear jeans and long sleeved shirts. Previously, she also donned a white hoodie over her ensemble, although she has recently lost it and replaced it with a dark grey jacket. She has a habit of slipping her hands into her pockets when nervous or excited, and tends to fidget. Personality: By nature, Dawn is a gentle soul, trying to resolve most conflicts without resorting to violence. She’s very maternal and kind, and tends to be protective over the people she cares about. In spite of this, however, she has a tendency to be vengeful, keeping grudges close to her heart until she has an opportunity to right what has been wronged in her eyes. Otherwise, she serves as a sort of peacemaker, trying to make sure that everyone gets along. Skills: In spite of her age, Dawn possesses impressive power in regards to her mental manipulation Gift through combination of her own raw talent and quite a few training sessions. Her abilities range from basic telepathy to the control of one’s body, although to do the latter requires extreme concentration on her part. While several of her powers are broader, they require her to focus on the individual instead of the group. Asides from her Gift based abilities, Dawn is also rather diplomatic, although that particular skill has been given little use as of late. She is intelligent as well, and through practice, has developed some skill in reading others’ emotions without relying on her power. Weaknesses: Given the fact that she relies more on flight and her Gift in a confrontation, Dawn is physically weak and can be overtaken easily without her ability. She has a crippling fear of fire as well, and will lock up when near larger flames. Along with this, Dawn also has a tendency to bottle up her emotions and feelings in favor of assisting the groups’ problems, and is a bit of a control freak when it gets down to it. Brief History: Dawn’s earlier years were spent living with her parents and brother in a nice, developing town. She was raised into her now-prominent pacifism, and was genuinely happy. However, when her family refused to swear allegiance to one faction or the other, their home was destroyed, and her parents killed in the blaze that followed. At the age of eight, she began her life in the wastelands, soon finding herself alone after being abandoned.