[@Lady Selune]I'm thinking a mission format. IE Through the chain of command, an order comes down for our group to say, break up a strike at a car factory, we load up, and ship out the said area, where the strike is already in progress. Now, how we actually break up the strike is up to what you guys choose to do upon arrival to the area, and from there the progress of the rebellion is affected. The missions would chain together through common characters and events, folding together in a story.