[hider=Isana Sieger, your favorite magical girl mercenary] [center][img]https://safebooru.org//samples/2027/sample_0536e0e85a4b84e8943bfec3a984ff3173a1cf76.jpg?2113725[/img] [color=f26522][h3]"Heh, lets have a good one, alright? Try to make this entertaining. As long as I have a bit of fun, I don't care who I have to fight. Just don't expect me to work for free. I take payment in the form of money and compliments, hehe~"[/h3][/color][/center] [b]Name:[/b] Isana Sieger [b]Age (Magical Girl): [/b] 14 [b]Age (Before Magical Girl):[/b] 30 [b]Gender:[/b] Female [b] Gender (Before Magical Girl):[/b] Female [b]Appearance:[/b] Isana looks a fair bit average for a 14 year old girl, if perhaps a bit taller and slightly more developed. At 5'2 and a slender 103 lbs, she definitely wouldn't come off as physically impressive. She's a little girl, after all. Little girls aren't physically impressive in any manner whatsoever. Isana sports pure, long white hair that falls to her back as well as red colored eyes. Perhaps a side effect of the botched-eerrr, interrupted magical girl making process. Either way, she finds her new body to be quite suitable and to her liking. Though, she does rather miss the 'assets' her old body has and constantly wishes they were bigger. Alas, such a thing is likely not going to happen. In costume, she takes what looks to be some sort of possibly military uniform for her appearance. A tight, form fitting dark blue blazer over a similarly colored shirt that seems to be strapped closed with some sort of golden metal straps. Light blue metal tassels hang from the inside of it, purely decoration in nature. A dark blue, rather short miniskirt is the only thing covering her upper legs, with long black stockings heading up to her thighs. Tough looking black military boots cover her feet. Her hands are covered in thin, but elegant looking gloves. Draped over her shoulders is a fur lined cloak. [hider=out of costume appearance][img]https://safebooru.org//samples/2064/sample_bf2dbdf0baeb8c744b9a24f5a99a5cd39c47bf2c.jpg?2152656[/img][/hider] Outside of her outfit she's...well, much less impressive. Often times her clothes will be much to loose, as well as possibly revealing a bit too much skin for a 14-year old. Old habits die hard, apparently. She typically wears red colored earrings and can often be seen not wearing any pants. 'Lazy' describes her look pretty perfectly. So much for 'eternal style' Though one could argue this lazy appearance of hers has a certain charm to it. [b]Specialization:[/b] Stone, the ability to manipulate Earth and Rock. A stalwart, fairly balanced offensive and defensive element. With a little creativity it can easily be a versatile weapon. It grants her a unique understanding of how buildings are built, as well is quite hardy and stalwart, even out of costume. [b]Weapon:[/b] Melee, Sword [url=https://s-media-cache-ak0.pinimg.com/564x/33/fb/2d/33fb2dc76f613f4a833fe55500e61d6c.jpg]Vale Scar[/url] - At least, that's what she thinks it's name is. The rather elegant blade is not made of steel or iron, but rather a slab of weighty stone. The blade itself is fairly unimpressive at first glance, being around the same looks as your average long sword. However, due to the fact it's made of stone and her Specialization is stone, things can get pretty...hectic. By thrusting the sword into the earth, she can change the size of it almost at will to suit differing needs for lighter, faster strikes or heavy, slower ones. Also helps with directing her magic. It weighs around 10lbs at it's usual form. [b]Power:[/b] [i]Regeneration:[/i] Upon completion of the magical girl contract, Isana was given the power of accelerated regeneration when in her combat outfit. As you might expect, this means that she could even reattach severed limbs if she could reattach them in time. This gives her almost unprecedented ability to simply outlast most of her opponents in a fight. [b]Perks:[/b] [b]Enhanced Weapon:[/b] - Vale is not only heavy, it packs a surprisingly hard [i]punch[/i]. While possibly not as sharp as steel, its heavy and blunt. If swung with Isana's full might, it could even easily bend steel. (+1 STR) [b]Wings[/b] - Her uniform has wings, and allows her to have the ability to fly. It typically takes the form of her cloak that is draped over her shoulders, though when flying they can form into small black, leathery wings. [b]Eternal Style[/b] - Basically, always fabulous darlings. She is always surrounded by a pleasant smelling perfume, her clothes never seem tattered and she always seems to be able to dress appropriately for any situation. Makes it pretty easy to get dressed for any event, really. Considering her lazy nature it is a boon from the gods. [b]Environmental Sealing [/b] - She generates a thin air of oxygen around her, as well as being immune to pressure as well as environmental extremes. She can share this with people around her, but must be touching them constantly. Doesn't protect against direct attacks, but she can walk around in a snowstorm in her underwear. I wouldn't put it past her. [b]Gifted[/b] - Isana has always been a rather tough sort, even before the transformation. Not physically, considering her previous occupation but she's always been one to power through any obstacles that stand before her. Perhaps this translated to extra Vitality for her after the contract was made. (+1VIT) [b]Patron:[/b] Black Mint - A shady organization that she 100% does not trust at all. Solo - Beholden to none, save the Mint should she decide to use the Black Coin. [b]Patron Benefits:[/b] [i]Black Coin [/i] - Saving this for a rainy day. [i]Non-Exclusivity[/i] - well, not that she wanted to work for anyone anyways... [i]Free Agent[/i] - Will work for telling her she's pretty and sums of money. Possibly other shiny things she could sell for money. [i]Mana Font[/i] - Well, whatever happened with the Puchuu seemed to leave her with a rather large supply of natural Mana. [b]Patron Drawbacks:[/b] [i]Debt [/i] - Hooo, boy. She'll have to pay up in some fashion once she uses that. She is not looking forward to it. Suppose she could just blast 'em in the face, though. [i]Betrayal [/i]- Zero trust for her, Zero trust for them! How nice! It's a zero-trust party! She'll go get the knives for stabbing people in the back! [i]Alone [/i] - Well, she's been alone most of her life...nothing really new here. She doesn't mind. [i]Fighting Style:[/i] Hit 'em hard so they don't get back up. Isana's general mindset when it comes to fighting. Really, she doesn't particularly seemed very motivated to fight most of the time though, unless it's either by money or just looks like a fun fight - a challenging one. Otherwise she'll leave it to the other girls. When she does fight, though, Isana takes an 'Overwhelming offense' approach to things. Generally, she has no need to use slow moving earth armor to protect herself since she can effectively almost regenerate well enough from anything. She likes to hit foes hard, fast, and repeatedly. Either from a distance or from a close range with Vale. Typically, she attacks either from the air with her wings or more firmly on the ground. At range, she uses a barrage of long-range earth mortars to drop literal mountains on people. At mid to close range, you can expect her to mix fast moving rock attacks with swordplay, changing the size of Vale to suit her needs and method of attacks. If, it comes down to it and she hast to effectively become a walking 'tank', this is where her abilities come into play. Donning stone armor along with her regeneration abilities...well, she could do that all day. [hider=Stats] Stats (Untransformed): STR: 3 AGI: 3 VIT: 6 (3 retained from transformed Stats) ~Easily is able to shrug off a punch MAG: 3 LCK: 3 Stats (Transformed): STR: 10 ~Can lift a full refrigerator with ease. That's roughly 240lbs AGI: 9 ~Fairly accurate and quick on her feet. Hit a bullseye from around 17ft. VIT: 10 ~Knives? HA! Knives and swords can be shrugged off fairly easily. MAG: 12 ~Erm. Long-range Stone mortar strike bombardment anyone? LCK: 4 ~Luck? Who needs it! [/hider] [b]Personality:[/b] When on the job, Isana is rambunctious, somewhat catty and overall fairly friendly in manner, if a bit of a handful as far as her almost limitless supply of energy tends to wear on people. For the most part, she's fairly upbeat and always tries to take things with a positive spin. She enjoys a good, hard-fought brawl, hanging with people she considers acquaintances or friends, as well as general nonsense. You can always expect her to try and butt her nose in somewhere it doesn't belong, if she catches wind of something going on. She might not do anything if its too troubling or doesn't look like it'd be any various meanings of the word 'good time', but expect her to mess with people regardless just for giggles sometimes. While out of the job, as her appearance might suggest Isana takes a much more lackadaisical approach to life. Generally good natured and still catty, she is much slower and more calm when doing things. Her outward working Persona seems to vanish almost instantly, really. She just wants to sleep, man. She'll enjoy the limelight as much as anyone, but she likes her alone time. Some might simply call her look 'eternally tired' or 'Tired of everythings and everyone's shit' Of course, one should note she is a rather greedy little thing. She works for two reasons: Money and a good brawl, and will often see a good fight going on and wouldn't mind inserting a bit more chaos into that factor by attacking a magical girl that's already under attack from something else, even if she has no idea what's going on. This causes a bit of trouble for people, understandably...but she has to get practice from somewhere, right? Money and financial advancement is a huge reason for her doing this. She may not like the Mint and will hesitate to use the Black Coin until its a life or death situation, but if she has to use it, she will. That said, she is far from a terrible person, Just a bit of a realist when it comes to other people. She puts herself first over everyone else typically, and that is simply that. She rarely risks her life for people if there is no profit or something in it for her – but if she deems something, or someone, valuable enough to put her life on the line for you can always expect her to have your back, no matter what. [b]History:[/b] Where to start? Originally born in Germany, Isana and her parents moved to the town of Penrose at an early age to hopefully escape financial problems back home. It worked...sort of. Her parents got stable jobs and for the most part were able to provide, but they were hardly ever middle class. Living in a small two-bedroom apartment barely big enough for the three of them was a clear indication of that. Still, her parents worked themselves to death to pay off old debts as well as make their lives at least somewhat comfortable. Isana went to school, and focused solely on her grades despite not exactly being the brightest out there. When she was twenty she finally got a somewhat well paying job as an IT specialist in some office working with computer code and similar things. It paid well, though was tiring and mentally stressful work, but she did it. Her life was fairly normal, really, but it was difficult and she always dreamed of being absolutely rich enough to get out of the dump. Well, imagine her surprise when she stumbled across a girl in a rather skimpy outfit fighting a girl in what looked to be some sort of weird robe. She thought she had stumbled across some LARP thing or something, but after watching the skimpily dressed girl murder the other one, Isana was more than a tad bit convinced she had just witnessed something real. Oh, and there was a tiny thing called a Puchuu trying to tell her something about killing the other girl because she was evil or something. What? Before much could be said on her end, the Puchuu went ahead with the act of turning her into a magical girl. The process should have been easy, but the other girl didn't let them go so easily - she murdered the Puchuu and left Isana wondering what the fuck had even just happened. The girl introduced herself as Chloe, and offered to help her get her bearings on what had just happened. [i]Incantation:[/i] [i][color=f26522]"Pillars of earth in unwavering defense; Spears of earth to pierce even metal; Seethe earth!"[/color][/i] [/hider] [hider=Chloe] [center][img]https://safebooru.org//samples/1681/sample_e8257f791c15e900a53b696fe0571a8523f593ea.png?1759808[/img] [h3][color=violet]*smugness intensifies*[/color][/h3] (no she does not have a big scythe)[/center] [b]Name:[/b] Chloe Irving [b]Age (Magical Girl):[/b] 12 [b]Age (Before Magical Girl):[/b] 23 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Female [b]Appearance:[/b] Welp, for a twelve year old she's pretty well developed. Not that she particularly minds, she was pretty short and not so well endowed before. Actually, standing at roughly 4'9 she's about the same height. Being a midget sucks, when your not a kid so this is pretty great to her. As far as her costume goes, it leaves fairly little to the imagination, though she doesn't seem to really mind too much. Her dress entirely consists of just long, purple thigh-high stockings, along with long gloves that go to her shoulders. A simple, short skirt is all that covers her backside, and her chest is simply covered by a thin layer of purple metal. She sports blood red eyes, and her hair is typically tied back into a long ponytail. She often wears a somewhat superior, smug look. [hider=out of costume appearance] [img]https://safebooru.org//images/1642/faeab84d0decf7467432bf7c538631879d901100.jpg?1720094[/img] [/hider] A bit surprising, is that she's always had a thing for the more gothic style clothing, even outside of costume. She still continues this trend today, and often dresses up in elaborate styles. [b]Specialization:[/b] [b]Spirit:[/b] Chloe has a specialization in spirits. Normally, she employ's it in the manner most might expect. Ghostly servants, poltergeists attacking foes. Things like that. However, she can also condense the Etheric energy that makes up such spirits into more direct attacks. After all, a leader that can't defend themselves and relies on lapdogs is no leader, but a coward hiding behind an army. [b]Weapon:[/b] [url=http://pre09.deviantart.net/ee05/th/pre/i/2012/108/7/c/dark_orb_by_ntamime-d4wnbht.jpg]The orb,[/url] was her first weapon and the weapon she was given upon becoming a magical girl. It can fit in the size of ones hand, and is cool to the touch. It's made out of some unknown, impossibly durable material and seems to err on the side of unbreakable. The inside shows a cool, dark void where sometimes things can be seen moving about. It acts as a channel for her magic as well as her favored form of attack. She can control it with her mind, though it can't stray more than a few feet from its owner. Her second weapon is a pair of [url=http://i381.photobucket.com/albums/oo260/RPNERDLOL/Gauntlets2.png]ghoulish gauntlets[/url] Aside from massively increasing her physical strength, they tend to work quite well with her Spiritual abilities. They seem to radiate both an aura of terrible fear, and despair - upon looking at them one is filled with a terrible, terrible sense of dread. They are only used by her in the most dire of situations, or when other magical girls other than Isana aren't present. [b]Power:[/b] [i]Third Eye:[/i] Chloe is able to sense, see, and basically understand all magic being used and has an extreme understanding of most magical artifacts. Illusions are pointless, know the type of magic someone is using at a glance, and generally be able to make an effective counter for most spells. It is quite useful in a support capacity, though one needs to be rather creative to use it offensively. [i]Focused Assault:[/i] (used gold coin) Chloe is able to condense her magic power into powerful strikes that have incredible piercing ability. This can take many forms - a blast of etheric energy, blasting someone in the face with one of her punches, or even giving a large spirit construct more energy and make it harder to deal with. [b]Perks:[/b] [b]Wings:[/b] She has small, crystal looking like wings that grow from the back of the dress. They're able to shrink until they're not visible when not in use, and is able to grow to size to allow for flight fairly easily and within moments. [b]Enhanced Outfit:[/b] The rather, light, outfit of Chloe's allows for easier movement. It also has a small field of etheric energy around it constantly to deflect attacks and allow her to endure hits that might otherwise be problematic. Certainly not going to outlast true endurance, but it helps. [b]Big Damn Hero:[/b] What? Dark magical girls can be heroes too! Granted, perhaps they'll have more selfish reasons for doing such a thing. Giving out tokens to a person or affixing it to a place will allow her to always know when something is about to happen to it - with enough time to get there to defend it or help, if needed. Currently she has given her personal token to Isana, and isn't likely to change it anytime soon. As for the one to defend some place, well, she has yet to place it. Perhaps she could be convinced in some manner. [b]Blood Magic:[/b] (rolled 9 twice) Well, alright. Dark magical girls to tend to err on the darker side of things. Blood magic isn't entirely too farfetched for her, is it? Sacrifice life force for just that little bit more of magic in order to defeat someone. Dangerous, but effective as long as she doesn't get carried away. [b]Inter-dimensional Home:[/b] Her and Isana's personal little [s]love nest[/s] slice of heaven. Able to access the simply furnished studio from anywhere with just ten seconds of concentration. Makes getting around fairly easily, no? Instant travel anywhere you want, almost. Just think of where you're trying to go from inside of it and boom, you're there. Pretty neat, huh? Too bad none of you guys will get in it, heh~ (Emergency Background) [b]Sorcery[/b] Chloe has a fairly good grasp of all things relating to the spirit, divination, and other such esoteric practices. It allows her to do a number of small trickery things outside of her outfit, and gives her a fairly good grasp of magic in general. [b]Enhanced Transformation[/b] Chloe can transform in a fair few seconds, and doesn't even have to say the incantation, merely think it. Quite useful for surprise attacks and ambushes when people otherwise think you're helpless or unable to transform. [b]Mutations:[/b] [i]Mental:[/i] [i]Dominator[/i] If there's one thing Chloe likes, it's control. She absolutely craves it. A side effect of the Black Coin, but it's something she's always had a bit of a knack for anyways. She doesn't take orders from anyone fairly well, save Iesud and [i]maybe[/i] Isana, but anyone else? No no, she can't do what they say. They'll fuck up. They'll fuck it up somehow. Aside from that, she has a fairly bad sadistic streak because of it. [b]Patron:[/b] Lesser Force: Ravager Iesud - an ancient, Grand Dragon, ordained by an ancient coalition of gods to once, long ago to destroy horrors and anything else 'unclean' in the world. Basically, a personal attack dog by the gods to destroy their enemies in exchange for giving the creature immense power. However, these gods do not exist any more and time has unfortunately weathered on both it and its principals, the vast number of evil things in the world tainting its very being. After waking from its long slumber, the dragon sees only one thing - unclean fifth, and those that do not serve it, will be burned to ash. It is patient, however, and is not foolish enough to think its powers rival those of others. [b]Patron Benefits:[/b] [b]Payment[/b] Iesud's a dragon. He understands greed better than anyone. While he may have once been a servant of the gods, they paid the giant lizard well. He's amassed almost uncountable fortunes from the gods, as well as those he pillaged and plundered from in their name. He isn't afraid to throw around a few, necessary, assets and things at his servant to make them more...motivated. [b]Focused[/b] Originally a fire breathing dragon, while Iesud can still do that, after fighting so many horrors and other similar creatures it has changed somewhat. While not on the level of some purely-spirit entities, it understands such matters and helps his servant do so as well. [b]Mental Link[/b] Perhaps a bit paranoid, but Iesud always likes to know the status of things he has asked, as well as immediately inform his follower of something should it need it accomplished. [b]Patron Drawbacks: [/b] [b]Rival Force[/b] As previously stated, Iesud desires to destroy all that is unclean. Horrors, other gods, and any who does not stand with him. While at one point the ancient dragon might have been much more merciful and allied himself with the Beacon, he only sees them as an opposing force that must be cleansed. [b]Limited[/b] It's just a single dragon, with a single magical girl in its service. It has vast amounts of money and treasure to be certain, but that's all. It can't provide any more. Any assistance and aid will have to come from Chloe's ability to convince others to work by herself. [b]Loud[/b] It's a dragon. It doesn't know the meaning of the word subtle. [b]Big Brother[/b] Well, he likes to know everything Chloe is up to - status of things, monsters slain, etc. [b]Fighting Style:[/b] During battle, Chloe prefers a mostly ranged role. Harassing enemies from a distance with blasts of Etheric energy, and raising legions of the dead to attack the enemy while she aids from a distance. If she must, she'll fight at close range with her Gauntlets, which are surprisingly effective and could easily surprise an unprepared foe with their ability. If of course, she senses an opening with her Third Eye, she will change her battle plan accordingly. [hider=stats] Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 3 VIT: 3 MAG: 3 LCK: 3 Stats (Transformed): (Not using Gauntlets) (When Using) STR: 4 + =4 +4 =8 AGI: 4 +6 =10 + =10 VIT: 4 +2 =6 + =6 MAG: 4 +11 =15 + =15 LCK: 4 + =4 + =4 [/hider] [b]Personality:[/b] At first, Chloe would likely come off as...well, incredibly smug and high-opinionated. She thinks incredibly highly of herself, and most of the time puts herself on a pedestal. A bit of a cheeky brat as well, she loves causing a bit of mischief and just loves getting on peoples nerves just for the sheer satisfaction of seeing them squirm. In all, she's not exactly a person most people would tolerate being around long-term in case they could help it. If someone was able to stick around long enough though, they'd find a surprisingly reasonable, calm, and levelheaded individual. A bit of a contradiction maybe? Perhaps, but a good leader doesn't just...[i]not[/i] listen to the advice of their subordinates, no. They have the final say in the end of course, and it shouldn't be questioned, but any good leader knows when to heed advice or words of others. [b]History:[/b] Before she was a magical girl, Chloe wasn't much to speak of. A simple student without much prospect for the future, taking as many college courses as she could get grants for just to put off the inevitable. She had always thought, well, somewhat lowly of others and tended to never get along well with them. Well, one night on her way home something happened. She found herself at the mercy of a large, ash-white colored dragon, painful dark crystals were growing from its hide in several places. It didn't exactly give her much of a choice in the matter, but it didn't matter one bit. Power at the cost of serving a dragon? Well, who in their right minds would say no? He needed someone, and it had deemed her the best candidate. After the fact, she was introduced to the Ebon Mint by one of their many agents, and in turn for potentially more power, all she had to do was work for them and inform them a bit about Iesud every now and then. Well. More money, and Iesud didn't seem to care. He'd take as many allies as he could, as temporary as they'd be. [b]Incantation:[/b] [color=violet]"Souls of the damned, dance and rend!"[/color] other: [s]Yandere intensifies[/s] [/hider] [hider=Iesud] [center][img]https://s-media-cache-ak0.pinimg.com/564x/dd/5e/9a/dd5e9ae2663631a905636ea2df01234a.jpg[/img][/center] A massive beast, standing at least twice as tall as your average suburban home. Its scales are an ash-white color, and fairly impervious to any simple non-magical weapon. Painful, blood red crystals filled with magic seem to be growing on various parts of the dragons body. [b]Type:[/b] Lesser Force [b]Name:[/b] Iesud, the Ravager [b]Patron Benefits:[/b] Focused Hidden death [b]Patron Drawbacks:[/b] Limited Loud Rival Force [b]Personality:[/b] Proud, somewhat arrogant and overall none to friendly to those outside of its little circle. Iesud sees everything that doesn't service him as unclean filth to be burned away and he will take whatever methods necessary to achieve that goal. Temporary alliances will be made if it will see to the end of one horror - perhaps even with other horrors, but it will never permanently ally themselves with such a force. In all, the dragon seeks to bring either the entirety of the world under its heel, and burn those that do not follow to nothing but ash. To its followers, it's surprisingly amicable and friendly, or at least not violent - perhaps some of the dragons old self is still in there, after all these years. [b]History:[/b] Once, an instrument used by the gods to destroy both horrors and their enemies. When corruption and the evil of the horrors began corroding both his mind, principles, and purpose the ancient gods sealed him, unable to kill their once loyal friend and comrade. Years after they fell from their positions as gods, he woke alone - only humans and their filth covering the earth. Seeing no other option, the dragon declared that it would cleanse the humans, and bring about the end. [b]Resources: [/b] Just one magical girl is under his employment, for the moment. Payment comes in the form of money, items of value, as well as Coins. As far as mundane resources, it's rather empty aside from money. [/hider] Characters currently on reserve - [hr] [hider=Ulathate, your friendly lovecraftian skimpily dressed spider horror] [center][img]https://vignette4.wikia.nocookie.net/monstergirlencyclopedia/images/8/8a/58984795_p0.jpg/revision/latest/scale-to-width-down/623?cb=20160915094411[/img] [h3][color=bc8dbf]"The whispers of the Old Ones were ravenous last night...if there is nothing you need, leave me be."[/color][/h3][/center] [b]Name:[/b] Ulathate Formerly, Beatrice, though she does not speak about her previous life or name. [b]Age (Magical Girl):[/b] 12 [b]Age (Before Magical Girl):[/b] 28 [b]Gender:[/b] Female [b]Gender (Before Magical Girl):[/b] Female [b]Appearance:[/b] Her actual human body, stands about as tall as one might expect of a twelve year old. Around a simply four foot eight and is even less physically impressive looking than Isana. In her normal, monstrous form, Ula has long black hair falling to her back with eyes the color of blood...six of them. Yep. Six. Above her normal human eyes are small round red colored orbs which are also used for vision. For the most par they are covered up by her bangs, though. Upon her back grow four, spider like appendages. They are dexterous, and able to be used just as well as any other appendage of hers with excellent grip strength that one might expect of spider legs. Typically, she walks around on these four limbs instead of her human legs. Most often she wears...well, not much. just thin strips of cloth covering her chest, and similar clothing covering her lower half. Chitinous, dark purple coverings cover her human legs, and he fingernails form sharp points. She has spider like fangs for canines instead of normal teeth. Typically, she looks tired and observes her surroundings rather passively. [hider=human form][img]https://safebooru.org//samples/1657/sample_4975745e6b3cab5f7553373f8c7358b992a3fb25.jpg?1837487[/img][/hider] Ula's human form is about as normal looking as she could have, though she doesn't like using it since it is exhausting. She has the same long black hair, and the outfit turns into a a simple black dress covering most of her body with long black stockings covering her legs. She isn't really a fan of it...but she doesn't exactly have much of a choice. [b]Specialization:[/b] Ula's monstrous soul grants her specialization over both Ice and Lightning. With ice, she is skilled in freezing her surroundings as well as using long ranged icy projectiles. lightning she typically reserves for more direct and focused attacks. She doesn't like fighting a whole lot, and only uses most of her abilities in a more support capacity to fight foes from a distance while someone else engages up close. [b]Weapon:[/b] [url=https://s-media-cache-ak0.pinimg.com/236x/8d/b9/4e/8db94ee6548f47f69dd3fc38e96ebb2e.jpg]The Boreal Star[/url] - a staff that tends to align itself with ice-type magics. It is an excellent focus for her magical abilities, even the lightning ones. It doesn't really do very many things that are special aside from basically shoot magical lasers. [b]Power:[/b] Killing Blow - Magic [color=bc8dbf]"Annihilate, Boreal Fulmination!"[/color] - Originally a purely ice-related attack, when her soul was twisted the attack also had its nature changed. Exhausting all of her magic power in one, explosive blast, Ula calls forth the power of both the Frigid Ice and devastating Lighting to annihilate a target. A massive electrical discharge falls from the heavens, large enough to cover your average skyscraper completely. Upon collision, instead of burning, it [i]freezes[/i]. The area around it is almost flash-frozen, halting anything living in its tracks unless it is sufficiently strong. Moments later, the ice explodes violently and sends large shards of icy shrapnel flying in every direction. [b]Perks:[/b] [b]Monstrous Metamorphosis[/b] - Something she's had since she became a magical girl. Its effects became much more pronounced upon becoming a monster girl. Giant angry frost breathing/lightning spewing spider is not fun. (I'll find a suitable picture later if it becomes relevant, it's late....) It tends to trigger if she's really hungry, or starts getting carried away in a fight/is afraid she might die. [b]Flexibility:[/b] She's well, flexible. Really much more so than the average human. Perhaps it's because she's no longer human? Either way, expect ninja flips and feats of agility from her. [b]Enhanced outfit:[/b] Her skin is fairly naturally tough, thanks to her outfit. It can reliably shrug off a number of attacks from lesser weapons without much effort, and helps channel her abilities better with it. [b]Sorcery:[/b] Eldritch knowledge echoes in Ula's head, a constant reminder that she is marked by horrors beyond human imagination. This grants her a profound understanding of Sorcery, Runecrafting, and a number eldritch rites even whilst transformed into her more human like nature. [b]Awareness:[/b] Being open to certain eldritch things has made Ula more open to sensory input. She has better hearing, sight, and smell than humans could possibly hope to have. It is of great help when ambushes might potentially be a thing, as well as when tracking something such as monsters or some sort of target. [b]Mutations:[/b] [b]Nonstandard Limbs:[/b] Yeah, she's got spider limbs. Like, four of them. Also six eyes. [b]Devourer:[/b] She has developed an almost insatiable appetite. She eats quite often, and well...lets just say she knows what humans taste like. [b]Powerful Aura:[/b] Well, at least she got a vast amount of magical ability and Aura from this. [b]Second Specialization:[/b] Attained a second specialization, able to now fully utilize Lightning abilities. [b]Patron:[/b] Ebon Mint Horrors [b]Patron Benefits:[/b] Black Coin: Already used. Non-exclusivity: Well...she works for a horror? Marked: Ula has a mark upon her left shoulder, branded into her skin. An odd, runic sigil which seems to radiate power. Creeping Doom: Oh it is patient...ever so patient...it will happen, for everything ends with Chaos and destruction. Reasonable: What? reasonable? Perhaps, but it does have its wants... [b]Patron Drawbacks:[/b] Debt: yeah, she has a lot of that. Betrayal: Mhm, yep, she's pretty sure she'd be dead. Insomnia: Sleep...haha, it's for the weak! Mind-Bent: Human flesh...tastes delicious right? Ooooh, the bloood. Sweet blood, it sings to me... Quick-Tempered: Alright alright, geez, I'm on it! [b]Fighting Style:[/b] Typically, Ula prefers a more ranged combat role. Harassing enemies from afar with spears of ice and bolts of lighting. She likes to pace herself, but is constantly moving around the field using her spider legs and somewhat superior agility. [hider=Stats] Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well. STR: 3 AGI: 4 (1 retained from stats) VIT: 3 MAG: 3 LCK: 3 Stats (Transformed): (Monstrous Form stats) STR:4 + =4 +2 =6 AGL:4 +5 =9 +2 =11 VIT:4 +1 =5 +2 =7 MAG:4 +7 =11 =11 LCK:4 + =4 =4 [/hider] [b]Personality:[/b] Taciturn and generally quiet, Ula does not speak much. While not rude, she is far form friendly to most and typically speaks in a more or less business and matter of fact manner. That's not saying she has any desire not to befriend or work with someone, quite the opposite, but her nature as both a monster girl and servant of a Horror tend to...well, a lot of people tend to not like her. If it wasn't for the Mint seeing some value in her and Isana befriending her, she'd probably have devolved into a simple monster a long time ago. She prefers the quite, since she so rarely gets it with the eldritch mutterings of the Old Ones ringing constantly in her head, and is why she tends to simply observe things unless the Mint or Isana has need of her. That said, she is easily swayed by the smell of blood and violence into something much more beastly. [b]History:[/b] She doesn't like talking much about her history, though she comments simply it was nothing interesting to talk about. She does say she's lived in Penrose all of her life, and once upon a time was a simple customer service rep at some fancy store. At least, until a Puchuu got his mitts...paws, whatever, on her. Honestly? She wasn't interested. She just wanted a quiet life, really, but it seemed she wouldn't be able to easily get that. The Puchuu was supposed to turn her into a magical girl...except something else got its spidery limbs on her first. Well...great, she was working for a lovecraftian horror now. Thankfully it didn't seem too intent to order her around or make her do some abhorrent ritual. All she was tasked with was ensuring the web was completed, to stop those who would destroy it, and ensure the end came. Whatever that meant. Having no idea what to do, it wasn't long before the Mint got their claws in her as well. They offered her some semblance of security, some sort of...place of peace. All she had to do, was do one tiny thing for them. Well, it didn't exactly go well for her, and she was forced to use the black coin or die. Well, now she's in a huge debt to the Mint. She's been working for them ever since...for around five years. [b]Incantation:[/b] [color=bc8dbf]"Ancient one of the Hyperborean valley, spinner in darkness, bring to ruin all who would halt the advancement. Freeze Ice, crackle lightning!"[/color] [/hider] [hider=Atlach-Nacha, the spinner in Darkness] [b]Type:[/b] Horror [b]Name:[/b] Atlach-Nacha [b]Patron Benefits:[/b] Creeping Doom -It has waited a while, and it can wait longer. Reasonable -Deals will be struck. Trades will be made. Takes one to know one -Information is key. Always know your foes. [b]Patron Drawbacks:[/b] Quick-Temerped -For as long as it waits, it still wants its goals accomplished. Failure will not be tolerated. Bane -Coursing madness. Electricity, sparks with death. (weak to electric type magics.) Mind Bent [b]Personality:[/b] The first thing anyone who knows even at least a little about Atlach-Nacha, is that she absolutely loathes to leave her home between the realms of the horrors and the real world. Everything else, is rather up for debate. What little is known, is that she seems to not take much interest in humanity as a whole. In truth, she is much less passive as some might be led to believe. Like all horrors, she desires things. What does she desire? To finish her web. A simple desire, but there are those that would undo her weaving. Why? It is said that when she finishes her web, that it will lead to the end of the world. Eldritch horrors would be able to come and go as they please, with gates opening between realms with no rites or gods to stand in their way. But, why would she be considered 'reasonable' then? The weaving is nowhere near being done. Bridging the gap between planes in a somewhat physical manner, is no quick task. She has been weaving for eons, and will perhaps weave for more eons. All it wants, is for people to not interfere with its work. If it has to perhaps strike a few deals that could possibly slow down progress then she is not afraid to do it. As long as it gets completed in the end. Despite this, no one truly will know what will happen when she is done. Perhaps nothing will happen? She does not inherently desire the destruction of humanity - she does not care for them, though. She just wants the web to be finished. Perhaps, finishing it might let something else happen entirely? Who knows - no one can know for sure until the deed has been done. Either way, she might be reasonable and willing to leave her servants to their own devices as long as her web is not in danger, but that doesn't mean she'll find allies in most places. [b]History:[/b] History? What history is there to speak of for an eldritch horror? It lives in a mountain in the now extinct kingdom of Hyperborea, what would now be greenland. A little known fact, to most people. Mount Voormithadreth, to be exact, wherever that is exactly. The horror has spent eons weaving a bridge between the realms, to connect them and isn't about to stop anytime soon. [b]Resources:[/b] At any given time, Atlach-Nacha only employs a handful of agents outside of her home. At most, only eight stationed at various places over the globe. One for each of her limbs, but often times it is less. Currently she only has four, and doesn't seem to be interested in gaining any more. As for monsters, it has no need for them. Monsters can not act as discreetly as she likes. As for payment, Atlach-Nacha often prefers to pay her servants with eldritch rites and knowledge. Monetary gain is often a thing sometimes though, depending on services rendered. She at least understands physical beings need such trifling matters to live. What is given for payment though, varies greatly. It is hardly ever money, and more often an object of some mystical value found within the other realm. It is up to the followers to decide what to do with them. [b]Additional Info:[/b] As far as appearances go, there is fairly little to go on. An inhumanly large, spidery body is almost all any who has ever interacted with this one has ever been able to glimpse, or see. It supposedly has a face that looks upon one with doubt and inquiry. [/hider]