[center][b]Appearance:[/b] [img]https://img.roleplayerguild.com/prod/users/e0d32856-b746-48e6-a081-a5df3d25920b.png[/img] [b]Personality:[/b] [i]- Aspiring - Cheerful - Adaptable - Single Minded -[/i] [b]Name:[/b] [i]- Viktor Picton -[/i] [b]Age:[/b] [i]- 30 -[/i] [b]Origin:[/b] [i]- Viktor hails from a town known as Iron Haven, the name was given after the local hills found seems of iron and coal ore. To be more productive it was colonized and now is a popular trade route for the kingdoms. As the men delveĀ  deeper into the ground other minerals were discovered, however much of the produce found is carted away for use in the cities in exchange for food, supplies even military defence. This was where he was brought up, his father a miner and his mother a cook. Viktor takes after his father primarily strong and well built, from his mother finding the good in all things. In his adolescence he took up the job as an apprentice blacksmith helping the men smelt the ores down so they could be forged into bars before being shipped to the larger cities. As he grew up he became adept in smithing all manner of items from weapons and armour to tools, he had a knack of forging items for practical use. Things that had never been designed before, this however lead to jealousy amongst others and a meticulous nature within Viktor for good or bad. At the age of 25 Viktor found himself at a plateau being stuck in this town with no aims so he gathered some wears and left his family following a caravan along a trade route to these fabled giant cities hoping adventure would lead him to a better well being -[/i] [b]Life:[/b] [i]- Viktor now works as a free lance smithy learning more skills with each smithy he works alongside. There's always something that needs to be fixed, maintained or newly forged leaving him with ample work, some he does for free in barter for a room and board. The job allows him to meet all sorts of people and stories of their adventures and settlements they have visited. With so much time by the forge it isn't without its hazards, through his time concentrating up close his eyes have slowly deteriorated when it comes to distance. Viktor can still see colours and shapes but the outline is always blurry. Also during his training Viktor unfortuneately misconstrued his hand for the metal thus hammering his index and middle finger, lucky it caught the tips which he lost rather than the entirety. Viktor keeps a note of each dwelling he has lived and the one he wishes to visit. When the time is right and the want to see more if world envelopes his body he finishes his contracts bids farewell to the residences and makes way. He usually tags along with shipments and caravans for safe passage being another make shift guard but also able to make repairs if need be. With each movement from city to city it isn't always smooth sailing, bandits, mercenaries and pirates to name a few always wanting their take. With these problems Viktor carries with him a two handed warhammer for defence rather than offence, he is no hero that bards would create songs over however due to his size and strength he does cast a slight intimidation amongst some foes. Luckily his travels hasn't seen many fights that others would relish upon but it has never deterred him from continuing his journey gaining more skill as a smithy and ticking off the list of cities to visit. -[/i] [b]Talents:[/b] [i]- Smithing - - Repairing - - Strength - - Endurance -[/i] [b]Flaws:[/b] [i]- Overally Trustworthy - - Finicky -[/i] [b]Combat:[/b] [i]- Viktor has his two handed warhammer which benefits with his strength and power to overcome foes however without any training he lacks military precision or discipline even dexterity and finesse also weilding a two handed weapon can lead him to leaving himself open. Due to his size he is rather slow with his actions but still intimidating with his large strikes. He will only draw his weapon when attacked or to defend his friends -[/i] [/center]