[center][h3][color=0054a6]The Children of Artemon[/color][/h3][/center] In conversation the new settlement was dubbed [color=0054a6]Duinmelamar[/color], a simple descriptive name distinguished from the heroic name of their landing. The Children were happy to hear that other elves were headed their way. After all there was safety in numbers and they would need every able hand to make their new settlement prosper. At the same time they felt somewhat at a loss or even embarrassed. They themselves had only come here recently and whatever they could do to prepare for the newcomers were things they still needed to do for their own people. They were refugees taking in refugees. At least there was land enough for everyone. But would they get along? People were optimistic, they were fair-skinned elves like themselves after all and bound to be civilised. Halwen pondered the issue. The newcomers could present a number of new problems. Would they be able and willing to be integrated into the council that controlled their settlement, in other words would they respect his authority or would they insist on their own separate status? Would they live separately, go to separate temples and altogether act differently? Were their gods and society tolerant? He would not know the answers until they arrived. All the same he thought they would at least be allies in a land populated by dangers. G) When they first arrived, they had spontaneously and enthusiastically set out to discover what the land had to offer. This time, it came by the decision of the council. Each guild would send their own elves out, accompanied by the elves-at-arms, to try and recreate the success they had previously. They would need good wood, stone, clay and any other good material to build their homes and other buildings. Metals to make tools and weapons. Precious ones to make beautiful jewellery. Even animals would be of interest, since they produce important goods like wool and silk, though the latter seems unlikely in this environment, but who knows what this strange land offers. Any material to make crafts that would benefit their people and please the gods. In Celebrimbor, they had found a wealth of amber, clay and silver. Could they be as lucky this time? I?) Perhaps the next time they met with the giants they could discuss adding wood from their great forests to the trade. The elven carpenters would certainly be receptive to joining the trade. (( OOCly it might be noted that a nearby player does have a logging camp, though who knows if we'll ever trade ))