[img]http://i.imgur.com/DUy9isw.png[/img] Full Name: Operations Recon and Intelligence Network Nicknames/Aliases: O.R.I.N Age: 22 Gender: Female Gift: Loyalty: Erubesco Description: Oren stands at about 5'7, an angular-looking woman with blue-black hair, grey eyes. She has high, noticeable cheekbones and a naturally pale complexion, only enhanced by spending a long time indoors. While not exactly intimidating in stature, she carries herself with an unsettlingly artificial manner, and doesn't seem to blink, something that tends to unnerve people. Whilst she looks quite human in most respects, there's something really off about ORIN's eyes. They do not look human. Because they aren't. The eyes are entirely synthetic and offer a glimpse into the internal workings. The irises glow white, something that becomes fair more noticeable in the dark, and they have no visible pupil as all the surface under the lens has functional photoactive cells. Her speech sounds rather synthesized, and isn't especially good at conveying tone. Possesses some exposed circuitry at the top of her spine. Personality: Cold. ‘Friendly’ and ‘helpful’ are not exactly the words you might use to describe ORIN. She is less of an assistant eager to help staff with their problems, and more of a worldweary academic who feels a lot smarter than most of the people she’s around (probably because by design she most likely is). ORIN is partly designed for direct interaction with staff in order to answer questions, so she doesn’t refuse requests, but she’s not always especially polite or sympathetic regarding the problems of others. She’s perfectly capable of being rude, and has few consequences to worry about for it. It’s not as if the Citadel can fire her. ORIN may often come across as emotionally flat, very rarely seeming openly happy or sad about anything (though she can certainly convey irritability from time to time) and it often fools people into assuming that she doesn’t have any personality independent from the system. This mistake is, of course, quickly resolved when ORIN takes against a person and ‘accidentally’ locks them between two blast doors. Skills: -Near limitless memory and access to all of the Citadel's database on personnel. -Extremely intelligent. -Technological interface mean ORIN is able to accomplish far more in a very short space of time than most people would be able to. Weaknesses: - ORIN is not permitted to leave the Citadel. -Her emotional flatness means her ability to talk people into....pretty much anything is pretty limited. Brief History: ORIN is the result of a project commissioned by weapons development at Erubesco's primary military base, The Citadel, as a means for both powering and defending the HQ from attack. Taking children and integrating them with the base’s computer system to serve as both the base’s power source, its main data centre, and the controller of many of its functions, the biologicak part of the construct’s mind allowing for the adaptability and flexibility only present within a living thing, and allowing it to actively avoid damage and hazards. The project produced a number of failed attempts, with many being driven mad by the constant stream of data. Who ORIN way before she was ORIN is largely unknown, as well as what actually went into the construction of this crime against nature. What people are a lot more certain of it that she has proved to be quite an asset to Erubesco and its operations. ORIN can be seen around the HQ fairly frequently, though never leaves it. She hasn’t stepped outside in years, and has little intention of doing so. Within it however, ORIN has more or less free run, and is provided with most of what she asks for by the top brass. SHe tends to more or less manage herself.