A note for your active skills, Kestrel brought a lot of weight on me when I made a character who has an active ability to call a dragon with double of his stat and only accepted it because the dragon would be around for 3 rounds, have chance of going on a rampage on my character and a total cooldown of once in a mission. So, your active increasing your char's ability by a 10 multiplier might be stretching it a bit.