[@BurningDaisies] That would be pretty neat, I think we can work together in terms of using that role to help keep things fairly grounded as I'd hate for our characters to keep getting back if say, money happens to be tight, I want it actually be felt in battle and in travel. In terms of having the merchant act as master of coin, do you see the royals giving him their funds at the start and him managing it as he sees fit? I figure the royals who have fled, have probably left either with NO funds, or have tried to get as much coin as possible...