So they did (it was a small post, I missed it :( ) if they pick it up then I'll leave them to it but if not I'll happily jump on that! Another Idea I had was a quirk based on emotions, one that can influence people in either an area of effect or individually. I'd imagine affecting people individually would be something my character has to develop, and maybe towards the start they'd assume it only worked as an AOE. Like pheremones, if you like? Problem with that is almost zero combat capability so it'd maybe have to be half or a part of some quirk which uses general mind powers that can also not leave the character useless on the battlefield. Perhaps some kind of ability to inflict pain, but if it's restricted to an AOE that'd mean any heroes nearby would also feel it... Any thoughts?