[quote=@NightmareInd] [@Lucius Cypher] You can either have a fast tanky armor or a strong tanky armor, but not a strong, fast and tanky armor. However, if your idea of using this 'strength' is to hold up structures and stuff alike, you could change 'strength' to 'thoughness' and use the thoughness of the suit to support the structure instead. That way he is tanky and mobile, without also having OP offensiveness. Also, I like for you to have some weak spots in the design. Not only for the sake of having some flaws to work on RP wise, but also because if a villain with a quirk that could enhance the armor steals it, the heroes at least have a chance. Stuff like reduced plating in between the shoulders as a result of the mobility. Otherwise heroes who can't do anything against it have to rely on heroes like Frin, [url=http://bokunoheroacademia.wikia.com/wiki/Juuzou_Honenuki]Yuzo[/url] or Endeavor to take him out of his shell. [/quote] This sounds good to me. I'll go with fast tanky armor since that's what I was going for anyways. Just lemme edit my sheet to reflect this more accurately.