[quote=@Jacobite]I don't think it's too unexpected that people would leave, [@Gowi], when the GM has rapid-fire communication when it comes to snapping back at people bowing out, but when it comes to writing xir own post, moderating the roleplay (by accepting character sheets, updating the thread) or even letting accepted players know that they can post while the opener was still a work in progress, it's dead radio silence. But you didn't answer my follow up question - what's the purpose in bitching out people announcing that the roleplay's lack of communication is killing it, and prospective interest? It's not on the players to force a GM or moderator to [i]show[/i] interest in a project they created. To do so, it requires two-way communication. Otherwise, how would we know? I try not to make a habit of leaving projects without saying anything, but honestly this is the first time I've ever seen a GM go on the defensive for players giving a modicum of respect to them, even when the roleplay appears silent on both the OOC and IC fronts––before it's even started, at that. It seems like this is the first time where flaking and never posting again would be preferable; nobody would have even noticed I was gone![/quote] I appreciate the response, Jacobite I do. I prefer it to people speaking for someone else. I admit there was some flow of information that was lost to me, but once I was corrected or informed of it I got around to it rather quickly—or as quickly as happenstance allowed me to. What is the purpose in bitching out people? I want to vent, which is this threads purpose. It’s really that simple. Sure, I expected some public response and if I didn’t want that I would’ve vented privately. Anyway, to me there is a difference between someone dropping out respectfully and politely criticizing the GM whilst doing so, at least it is in my view. In the last decade plus of working on collaborative projects I’ve seen a lot of ways for players to leave threads and by my definition this wasn’t done in the nature of a respectful departure. You can disagree, as we all have different perspectives and experiences, of course. Anyway, I went on the defensive because people were criticizing my dedication over presumptions instead of actually talking to me about their concerns—over a post that only took me two or three days to actually complete from when I initially posted a working in progress post to get the momentum going and signal others (as has been done in countless comic book sandbox games, by the way) to get to it. Instead I got people leaving in the course of a few days for what I personally find insubstantial reasoning.