[@Buddha] Oh agree with you there. The fact the mods only pick and chose what to deal with is a huge problem, as well as their inactiveness. (Which frankly is maddening...) With the amount of people on the forum, we do need more mods and ones that are active. They need to be changed out if they are inactive. It probably wouldn't hurt for Mahz to implement a Mod Staff Leader, who for lack of a better term - Mods the Mods. Those that aren't doing the job are demoted. When we need more, they take care of that. (Which actually it probably wouldn't be a bad idea for this topic and topics like it to be tagged for Mahz and the rest of the mods. With as little as we see some of them, it needs to be brought to their attention that people on a larger scale see this and notice it. For all we know, most of them don't even have an idea this is going on because it gets lost in the shuffle and when they show back up nothing is being said.) On a side note - I would love to see the forum get away from the Free, Casual, Advanced sections - Those really don't work. Everyone has their idea of what needs to go where and while it was probably good to start, the paragraph layout for what is what just isn't enough right now. All Rp's I host are in Casual which really throws a lot of people off because of the amount of time I put into each RP. (The layouts, the cs's', paragraph requirements, the rules, etc.) But I keep them in casual because I look at my Rp's as more of a mid level teaching experience. Rp's for people wanting to improve. It's a place to screw up and learn. All though be it harshly at times, well who's kidding who; most of the time because I'm an Evil GM Overlord. So as long as people are learning and wanting to put in the effort, I remain in the casual section. - Tag based for me would be better. Even the table top and nation areas need to be bled away just because there is so much cross over. Right now I am developing two new Rp's. One would be considered Table Top: A Shadowrun RP that will use stats, dice, and the Handbook for character creation. The other one would be considered Nation: Viking Village Rp where you control villages and try to expand your territory, make alliances, fight wars, and actually deal with the lores of the Gods. Where will they go? Casual. Why? Because they will still be run as a learning experience RP and will be character driven. Okay, went on a tangent there - but yeah. We need in general just a good group of active mods that enforce things.