Here's what I have thus far for my archon. Obviously still a work in progress, but there's definitely enough done to see what direction I'm going in. [hider=The Archon of Transmutation][center][h2]Soraya[/h2] [h3]Archon of Transmutation, Our Lady of Change, The Kitsune of a Thousand Forms[/h3] [h3]Type[/h3] Archon [h3]Rival[/h3] TBD [h3]Appearance[/h3] Soraya has no set appearance, not truly. It's not uncommon for her to drastically change her appearance on a day to day basis. No one alive knows what her original appearance is; even she herself has forgotten it over the centuries she’s been alive. Despite constantly changing how she looks, Soraya does seem to have three looks that are currently her favorite. [hider=Her Favorite Looks][img]https://cdna.artstation.com/p/assets/images/images/004/016/010/large/team-couscous-3-2.jpg?1479475954[/img] Her go to look, this is the appearance most people consider to be her ‘true form’, even if it is simply a fabrication of her mind. [img]http://orig11.deviantart.net/dbed/f/2016/315/6/a/mobius_final_fantasy_tamamo_no_mae_yuchenghong_by_yuchenghong-dao3tes.jpg[/img] The appearance she adopts when feeling especially playful, it is not clear whether she started using it before or after people called her the Kitsune of a Thousand Forms. Either way it has caused many to wonder if she is not a human at all, but a shapeshifting fox. It doesn’t help that at times she seemingly shifts into this form, or parts of this form, without even realizing it. [img]https://pp.vk.me/c425925/v425925431/5096/iSJ2EnbipIw.jpg[/img] At times she takes the form of a male and when she does this is her go to look. While far rarer than her other looks, those around her have seen this one enough to recognize it with a simple glance.[/hider] [h3]Personality and Drive[/h3] Soraya’s main drive is to stave off the boredom that comes after living for as long as she has. This has caused many to see her as a capricious entity, although in reality she’s rather benevolent. She has a strong sense of curiosity that can be a great source of motivation and means of influencing her actions. She has a love of playing pranks on others, especially powerful entities such as exarchs and other archons. [h3]History[/h3] Soraya’s earliest memory is when her father gave her a coin and told her to buy something from the village merchant. The five year old had never liked the appearance of gold, thus she wished that the coin she had been given was silver instead. When she handed the coin to the merchant he made an odd face and said “Sorry lass, looks like this coin is mostly silver”. Those words convinced the five year old that she had somehow changed the coin. This conviction only grew in time and with it a power was born. She used this fledgling power to help those in her village. She repaired tools and strengthened them with her mind. Seeing these feats convinced the villagers that she could do even more, thus enabling her to do so. As she grew into a teenager a thought occurred to her: if she could change objects around her how much easier would it be to change herself? At first she tried minor things, such as shrinking her nose that she had always felt was too large or changing her hair color. Eventually she found that she could change her appearance even more, doing so to meet her own standards of beauty. As she grew older she found that she could revert her body to its previous youth with ease. By the time she had seen a hundred summers she had become known near and far as quite the eccentric being. Simply living life had long ago lost its novelty, thus she had turned to experimenting with and expanding her powers. She learned how to change the forms of living beings and even how to heal wounds, for a time roaming from village to village to heal wounds and remove scars. When that grew dull she turned her attention to changing animals into entirely different things. For fifty years she struggled with her new goal, rarely making any real progress. It was then that Izalith whispered into Soraya’s ear, promising her more knowledge and entertainment if she bent the knee. It took Soraya but a moment to make her decision. One hundred and fifty more summers passed and with them Soraya created the kelpies and selkies, thus bringing that chapter of her life to a close. [h3]Armaments[/h3] Soraya’s Shroud: Originally a simple and mundane silver ring, this relic has been altered by Soraya on such a level that it no longer has a true form. Instead it will automatically change into whatever type of clothing its wearer desires. It is said that, due to being in her presence for centuries, Soraya’s Shroud has gained some of her power and would allow wearers to shapeshift into other humans, even if they possess no magical abilities. The Obsidian Dagger: Said to have been given to Soraya as a gift from the night mother, the Obsidian Dagger does not cause injuries. Instead, when someone is stabbed by the Obsidian Dagger, they are turned into stone. Only those of incredible will or magical prowess are able to revert back into flesh and only after some time has passed. [h3]Mount[/h3] Soraya doesn’t truly have a dedicated mount, finding one to be redundant given that she can simply shapeshift into an eagle, horse, or any other creature. She is known, however, to shapeshift her servants into giant eagles or unicorns from time to time when she feels like actually riding something. She is also known to ride normal horses or use transmutation to modify other existing animals and use them as mounts. [h3]Discipline[/h3] [i]The Art of Transmutation[/i] Transmutation is the art of changing oneself and one’s environment to fit one’s desire. It is divided into three separate schools: shapeshifting, environmental transmutation, and creature transmutation. The school of shapeshifting is as it sounds. It involves using magic to change one’s own shape. In its simplest form it allows an individual to change from one species to another. More adept practitioners can use it to change single features of themselves, such as their facial features, giving themselves features they didn’t have such as wings, or healing wounds they have. Environmental transmutation is the school that revolves around changing inanimate objects in one’s vacinity. A practitioner of this school can change iron into steel, or even gold if they are skilled enough. Commonly they are asked to enhance the properties of armor and weapons, but truly skilled practitioners can create a fortress from a mountain. Creature transmutation is the school of bending other animals to meet one’s desire. This is by far the hardest, yet most rewarding, school. The most common example of this school is healing other creatures, but truly skilled practitioners can turn humans into sheep. [h3]Abilities[/h3] Given that she created a completely new form of magic, it goes without saying that Soraya is an incredibly skilled magician. She can shapeshift herself with a mere thought and changing objects and animals in her vicinity comes with ease as well. While not nearly as skilled in other schools of magic, she has dabbled in them, giving her a very large magical repertoire. Soraya is quite skilled in unarmed combat and fighting in a variety of animal forms. Having said that she is lackluster at best when using a weapon and is far more dangerous unarmed. Over many years she has become an incredibly skilled actress, able to mimic others with ease. Coupled with her shapeshifting abilities her acting skills allow her to fool even the most observant of individuals. All the better for pranking them…[/center][/hider][hider=Discipline Sample Spells]Components: Fur or feathers of an animal Casting Time: One minute to instantaneously depending on caster skill Range: Self Duration: Depends on caster skill but can range from ten minutes to infinite (most users top out at an hour) Effect: Shapeshift into an animal Components: A drawn magic circle Casting Time: About ten seconds to a minute to draw the circle, then ten seconds for the spell to activate Range: A few feet. Duration: Permanent Effect: Creates a ten foot tall wall with a length of ten feet out of materials in the ground. Additional magic circles can be used to increase the wall’s length. Components: A drawn magic circle and additional materials Casting Time: Ten seconds excluding the drawing of the circle Range: Touch required Duration: Permanent Effect: Repair tool, weapon, or armor. If additional materials are not available they will be taken from elsewhere on the item being repaired, weakening it elsewhere.[/hider]