[center][img]http://txt-dynamic.static.1001fonts.net/txt/dHRmLjcyLjk5MDAwMC5kR2hsSUhaaGJHVnVZMmxoLjAA/seven-swordsmen-bb.regular.png[/img][/center] [center][i][color=D5D5D5]a 17th -or so- century fantasy pirate-ish roleplay based on a D&D campaign I wrote always open to character applications[/color][/i][/center] [center][url=https://discord.gg/NJs5zfV]Discord[/url] for everything[/center] [img]http://1.bp.blogspot.com/-O5OMsf0vwwM/VOKEdn5NEKI/AAAAAAAAGcU/M1OIW2I709o/s1600/steam%2Bcity.jpg[/img] [center][i][color=#D5D5D5]Chariot no longer looks the same. Where once stood a free port, there is now a war zone. Avoir, who could perhaps be called a king, stands tall at the top of the fort - the only stone building in sight. He looks down upon the city and sees burnt buildings and the wreckage of ships in the bay. They sailed through the labyrinth. Somehow, someone told the pirates' secrets to the Marran invaders. A brutal battle had taken place and the pirates barely maintained their grasp of their last city. Avoir knows they are failing. The Marrans are disciplined soldiers who arrive in formation, uniformed. Trained. His troops are ragged. Some are untrained. There's no organization among them. Most are loyal to themselves, or to money. Just enough of them are dedicated to the ideal: freedom. Only enough to hold them together. Some others, maybe, want to keep their assets in Chariot viable. Avoir no longer has any idea. He leans back, alone, observing as people begin to leave their hiding places and attempt to rebuild after the cannon fire. He sees his people, and he thinks that maybe it is time to go chasing legends. [/color][/i][/center] [b][color=D72600][hr][/color][/b] [color=D5D5D5]The story begins on the Free Isle in the pirate port city of Chariot. King Avoir has called the most notorious and skilled pirates he knows to undertake a mission for him: the mission to find the Raven Queen's crown. These people are gathering on the ship they've been given to set sail for Harravel Mountain in Arrylia, where the crown is said to be held. No one has ever entered Harravel and returned, but this group is determined that they're the best of the best. The roleplay will take place over the course of the war between the pirate army, led by Avoir (by popular opinion) and his council of captains, and the colonial force of the Marran Empire. The players will be a "special task force" of sorts, made up of highly-skilled pirates, with their own ship, a small, fast, and stealthy one, serving King Avoir. He will send the players out on various missions which are going to tie together into a wider story arc. [/color] [hr] [color=D72600][b][h3]Character Sheet[/h3][/b][/color] [color=D5D5D5][list][*]Format this however you want. Just make it clear and look nice enough. PM or post here, doesn't matter. I'll answer any questions and I'd love it if you guys asked any questions about my lore. It's a great feeling when people actually engage within the original world. [*]Read the relevant lore, it'd just be nice. If you want to bounce your character idea off of me that'd be awesome, I can help out with some relevant places and factions in the world. [*]Your character could be declined if it isn't up to the standards. No hard feelings, honestly, everyone is at different levels and there's nothing wrong with that. [*][b]Technology is about 17th century.[/b] It doesn't matter what region of the world. Whatever's been invented up until that point, within reason, will be checked and allowed. [*]Your characters [u]don't[/u] have to be sailors. They have to be pirates. Some may have lived in Chariot instead of as part of a crew on a ship. Of course, it's always nice to have people who do know how to sail. The crew of the ship will be about 10-15 people. NPCs will fill in the rest. [*]Remember the plotline of the roleplay and make sure that your character's motivations will line up with it, in one way or another (be creative, if you'd like.) [*]Wait for approval before posting in the Characters tab. [*] If you are making either [u]a mage[/u] or [u]a character who is on the ship for missions but does not know anything about how to sail[/u], just let me know, so that I can make sure we don't have too many of either of these.[/list] Also, I'm going to add a list of ship roles that you can make a character for if you so choose. But you also don't need to, it's just a guideline for those interested. Keep in mind that everyone on the ship, even the regular sailors, are still the best of the best, so not having a designated role doesn't make you any less skilled or important. A good amount of the story will take place on dry land as well. [list][*]Quartermaster/Bosun (is responsible for the crew's well being, is the crew's representative to the captain, and the ship being stocked up, etc. Crew technically votes him in (but this would have been done before the point where the RP starts), so he's probably a charismatic person. Maintains order, deals with disagreements. They actually has a lot of power so if you're making them I need a quality character sheet.) [*]Navigator (deals with maps, charting the course, and inventory records, etc. Also often steers the ship.) [*]Lookout (sits way up high in the masts, would usually also have the skills of a sailor) [*]Gunnery Master (is in charge of the cannons. This ship has a small arsenal, 3 on each side) [*]Carpenter (is able to repair parts of the ship or other equipment) [*]Medic (someone with healing magic, or just general medical training, first aid, amputating, etc.) [*][s]Cook (cooks.)[/s] [*]Riggers (those who are in charge of climbing around in the sails, basically. They'd also be sailors. Small, quick people, usually. There could be a few of these) [*]Sailors [*]A weather mage is often used to speed up a ship's progress with currents/winds[/list][/color] [hider=Character Sheet][color=D5D5D5] [b]Name:[/b] (You get it) [b]Age:[/b] (Yep) [b]Sex:[/b] (Male, female?) [b]Nationality:[/b] (Where from?) [b]Class:[/b] (Whatever sums up your abilities, fighting style, whatever makes the character unique.) [b]Physical Description:[/b] (Pictures if you want, as long as they're realistic. Please no anime, I'll cry. Also include a physical description, regardless of if you use a picture or not.) [b]Fighting Style:[/b] (Just what weapons they use (remember what someone can realistically carry. Guns as long as they're period-appropriate.), or maybe they rely most on stealth? use a shield? Whatever's important, just in a brief sentence or a few. For quick reference. This is in place of a "skills" list. Add anything like "pickpocketing" here, but be reasonable.) [b]Personality/Mental:[/b] (Brief if you want. Include the character's goal. Outlook on life, personality, etc.) [b]History:[/b] (Backstory. Give me at least a couple paragraphs.) [b]Inventory:[/b] (Weapons, basic survival stuff. Money?) [/color][/hider] [hr] [color=D72600][b][h3]Things To Keep In Mind[/h3][/b][/color] [color=D5D5D5][list][*]This is [u]high casual[/u], and as such, I expect grammatical competency. However, I won't put any post length regulations on; just use common sense. If you post one paragraph every single time, that's not really enough. I won't correct your tiny little mistakes in posts, but I expect a certain level of capability. [*]Since this is original lore, I may point out something if it really goes against the world. Maybe I didn't mention it before; if so, I'm sorry I left something out, but I don't mean to be rude. I welcome questions, actually, [b]please ask me about my lore.[/b] It will help everything work smoother, and I very much enjoy talking about it. [*]As the roleplay is a group thing, any efforts to communicate in and out of character will seriously help the RP's lifespan. [*][b]Characters can die.[/b] If your character dies, you can make another. Maybe you already had two anyways. I'm flexible. [*]Speaking of: If you want to make multiple characters, go right ahead, as long as you're going to be able to handle it. [*]Dice rolls might be used in some situations. I'll alert you all to them beforehand [*]Let me know if you need to go for a while, or if your post is delayed. Or if you're just leaving the roleplay. No hard feelings in any case and accommodations will be made. Of course, activity is appreciated.[/list][/color]