[quote=@DracoLunaris] because of how the stat system works they could effectively build sans as an incredibly fragile char by having only 1 in both defensive stats and putting almost everything into dex. thus making a Dies in one hit rule a bit redundant. I would like to note that in undertale San's hp is 1. this is in the game files if you data-mine them apparently so in universe sans would in-fact die from any hit that does at least 1 damage. Which I imagine is most of them. Not an argument for putting that mechanic in I just thought I should note that fact for the discussion. [/quote] I'm back from my physical therapy session. I didn't know that Sans genuinely only had a single hit point of health in the game. That's pretty surprising. From a gameplay perspective they could just give Sans a stupidly good dexterity and ignore defense entirely. I just don't want someone to lose their other great character to small, but unavoidable damage. Though it would be kind of amusing to see Sans die by just tripping and falling on his face, exploding into bony toothpicks from what normally would be a harmless pratfall :P However WingsofBronze can make their character however they wish and if Holy is fine with it, then that's the way it'll be. I just felt like weighing in for discussion's sake.