[b]Name:[/b] Vallen Thorn [b]Age:[/b] 28 [b]Height/Weight:[/b] 5'11 [b]Personality:[/b] [hider=background]An orphan, Azerus was raised in a very strict and religious boarding school. There he learned to fight and developed his angst for authority. Running away he spent some harsh years on the street and grew to resent the rich and privileged. For reasons still unknown Azerus was eventually taken in under the tutorage of an insightful elder monk, while he could not live at the monastery he could trade work for food scraps and teaching. At first the young boy was reluctant to work, or worse, conform. But as time passed and the difficulties of street life caught up with him, in his own time he soon took to the offer. First he worked just for the essential food, then as curiosity took hold of him he became hooked on their philosophies and learnt much more of religion and combat. However, it was still no place for a child. Many of the monks took the vow of silence, and the others had little interest in games or conversation. To Azerus they were all really old or really slow. There patient ways and humble lifestyle bored him, there was very little 'fun' to be found. It was after an awakening lesson on empathy did Azerus stumble across a pompous boy around his own age crying on the streets. Had he met him a day sooner he would have either scoffed, berated or robbed him. Perhaps all three. Wanting to practise the lessons he had been taught Azerus put aside his biases and started the notions that would forever change his life... Albert Archibald. The boy held dearly to a stray dog he wasn't allowed to keep, instead of releasing it back where he found it, Azerus would look after it and Albert would visit near daily. Both the young teens idolised the dog, the same could not be said about each other. There meetings usually consisted of comparative stories trying to out do the other, arguments and even on many occasions childish brawls. But they always returned. Promises of how great they would one day become were made to each other, and every time they were Azerus would stay up late that night either training extra hard or reading something new. Preparing himself for their next meeting. Times changed and the boys grew, even long after he left the monastery and even after the dog died, the boys met at the same place, the place they buried the dog, and compared stories, talked of the future, argued, fought, taught each other and even laughed. Archibald in his wealth, had become a Mage. And a powerful one at that. With his limited resources he taught his friend what he could but Azerus only seemed to connect with air magic. Now Azerus, keen to prove himself now enters the tournament to make a name for himself. [/hider] [b]Appearance:[/b] [IMG]http://orig05.deviantart.net/2b2e/f/2014/137/e/0/pathfinder_darius_by_yamao-d7ip7zr.jpg[/IMG] [b]Equipment:[/b] Having grown up in poverty Azerus holds few possessions dear to him. Through his years and adventures he has managed to pick up a few things though. He has the clothes on his back, a few fine leather armaments, bracers and greaves gifted to him, a bed roll he calls home, some simple yet cleverly modified shuriken, two defensive sai's and his kusarigama, an extension of himself named Iju. [list] [*][u][url=https://en.m.wikipedia.org/wiki/Kusarigama]Kusarigama[/url]:[/u] [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/ThunderboltIron]Made of Meteoric iron[/url]([i] variously called sky iron, thunderbolt iron, star iron, and so on[/i]) The typical "miraculous" meteoric iron is a jet-black metal that is much stronger than regular iron and often has magical properties as well. Vallen was naturally drawn to this weapon and everything it's teaching encompasses. The flowing motions, dedicated skill, surprising versatility. His skill with it was well recognised and considered on the verge of magical. That was before he even learnt how to manipulate air. A mundane weapon would just not suit his level of skill, after much research Vallen learnt of the mythical material that he required and took off after it. It was his first true adventure. In the end the results were fruitful. It is now an extension of his body and power, almost a living creature of its own. The magical material now lets his martial style go hand in hand with his magic. Vallen has since formed a perfect unison between them making him able to maximise the strengths and benefits of each. The heavy chamber at the end holds a secrete concoction of sharp metallic dust coated in an energy and life draining ingestion poison. It takes a deliberate and powerful blow to the right spot to open it up. Due to the special material Vallen can imbue his weapon with an air elemental spirit that wraps the chain in a small swirling vortex of air and allows it to move unnaturally and even become magically retractable/stretching. [hider=img][img] https://s-media-cache-ak0.pinimg.com/736x/df/b2/e7/dfb2e70bb364c6819b3213be52c65ea4.jpg[/img] [/hider] [*][u]Sai:[/u] x2 Gifted to him by Elven royalty these intricately detailed and designed mixed metal weapons are light to wield and crafted to be efficient against most hardy and supernatural creatures. They posses the properties of silver, cold iron and more. [*][u]Helicopter Shuriken:[/u] Cleverly designed specifically for Vallen these fly well and are easy to control in the air. [*][u]Hooded sturdy leather vest:[/u] Fashioned to the style of the monks robes at his monastery of training it has since been modified and strengthened with sturdy yet flexible leather. [*][u]Bracers of defence:[/u] Gifts from his good friend and powerful Mage, Archibald, these steel plated pieces of armour have been enchanted with a moderate durability and faint self repairing spell. [*][u]Greaves of speed:[/u] Gifts from his good friend and powerful Mage, Archibald, these steel plated pieces of armour have been enchanted with a moderate momentum and faint reflex enhancement. [*][u]Magic pouch:[/u] It's not really magic, that's just its name. Just a normal pouch on his side that stores things.[/list] [b]Magic:[/b] Azerus's years at the monastery paid off when he began to learn Air magic. In tune with the seemingly erratic nature of the wind Azerus not only listens to the tales it shares but speaks back, manipulating its very nature to obey his will. While it can be weaponised he is more comfortable in calling it to his aid or defence. [list] [*][u]Burst:[/u]Bursts encompasses most of Vallens ability. It can range from a short bursts thrown from a punch to a powerful uproar 30ft away. It is strongest and most precise when coming directly from his body. It can be thrown off any movement or guided by the faintest motion. Size, speed and distance all vary depending on the purpose. A close range short sharp burst might act better as a secret punch while a wide heavy push would be a more distracting nuisance. The starting point doesn't have to be himself, it can be anywhere around him even behind his opponent. Vallen can command the air around him up to 50 ft. A bit further to less effect. [*][u]Gusts:[/u] Larger and heavier than a burst a gust is more powerful but requires more concentration and movement from Vallen and being a larger surface area often in itself is less vicious. Once started a gust takes on its own momentum and is easier to grow and maintain. It acts like a flood of water powerfully pushing in the given direction and guided by Vallen. It is known to prevent projectiles, trip and topple opponents, even pin down the heavily armoured. [*][u]Pressurise:[/u] More technical than just guiding or creating wind Vallen forces the air to fold in on itself creating tight patterns of concentrated fast flowing air. This acts and gives an effect of it being near solid. While serving a multitude of purposes he has trained his reflexes to be able to throw it up as a quick defence. The violent nature of the ever moving air within the shield shaped creation often destroys projectiles that try to pass through or injures a hand that touches it. Due to the complexity he often doesn't hold one for long. If in contact with himself he can move it with ease but otherwise it is of some difficulty and only slowly. [*][u]Vacuum:[/u] The most technical of all his abilities is the separation of air to create negative pressure or a vacuum. Instead of pushing this is used as a powerful way to pull things. [*][u]Air spirits:[/u] Vallen can manifest an air element the size of a medium dog only much longer. He controls it with his thoughts commanding it to fly around and disrupt his opponent. While not deadly on its own it can pick up debris in its body and use it to cut and stab. It's near impervious to damage as it is purely air but is susceptible to anything that would disrupt and disperse a large body of air. Once gone Vallen must wait some time before calling a new one. [/list] [b]Abilities:[/b][list] [*][u]Tremor sense:[/u] In tune to the movements of the air around him Vallen can sense movements that he can not see. [*][u]Shimmer:[/u] Vallen can create visual deception in the air surrounding him. Like the heat ripples off a hot surface only much more complicated and controlled. He can not hide his movement but blur it of definition and detail. [*][u]Weight adjustment:[/u] To a limit of double or half, Vallen has the unique magical ability to alter the weight of an item he touches. To utilise it to its full effect he needs to touch it for a while. Once he has let go it slowly reverts to its original weight and density. This is mostly used on items in Vallens possession to add weight to a heavy strike or lighten his attire to prevent fatigue or move easier.[/list] [b]Fighting Style: [/b]Vallen is agile, fast and unpredictable. Well disciplined and trained he often uses his opponents momentum and weight against them. Fighting mercilessly to win his cunning mind is just as much a weapon as any other he carries. He favours unarmed combat second to only his personalised Kusarigama. It channels his magic and has become an extension of himself. He is an expert at disarming, tripping and distracting. [b]Experience level:[/b]