[quote=@Mahz] Cool, nice work compiling this stuff. There's definitely a lot to do, but I've made some good progress this weekend. I think some updates I made to the database this morning even addressed the worst of the timeout issues, though it's too soon to wash my hands. Next, I'd like to focus on some core Guild features again. Your priority list has some good necessities. I'd also like to kill some of our expired / gimmicky features and excess bloat that does nothing anymore but make the code more annoying to work with. I don't think it would be worth anyone's time for me to do a point-by-point reply to every bullet point. There are enough priorities that we all unanimously agree with to keep me busy. I'm in a good position with my life right now to plunge some more work into the Guild. I will check in and make some more posts in this thread, but I at least wanted to acknowledge it after reading the first few pages. Back to work, though. :rock [/quote] Any time. I'll try to keep this thread alive but since your return it's died off again. Perhaps in a few months, we'll have new issues and I'll start a new thread. For now I think we're well on our way to a better roleplayerguild. Thanks for everything you did - and continue to do - but I felt like this thread was needed. I hope you took everything as constructive criticism, and not as an attack on you or what you do. Sometimes calling a spade a spade is the best way forward.