[@Mr Allen J] Oki doke, got a sheet draft finally squared away. It's pretty rough, but I think it nails down the bases of who/what this character is. [hider=Askin La Askerorre] [h1][b]Askin La Askerorre[/b][/h1] [h2]⦋ [b]20 (Chronologically: 1020)[/b] || [b]Genevieve[/b] || [b]Male[/b] ⦌[/h2] [h3][b]APPEARANCE & PERSONALITY[/b][/h3] [u][b]APPEARANCE [/b][/u] [indent]Have you ever seen that episode of Spongebob Squarepants where Spongebob tries very hard to get admitted to the local tough guy bar, but is denied and told to try the neighboring Weenie-Hut Jr’s instead? Askin wouldn’t bother asking—he is perfectly aware of his natural place at Weenie-Hut Jr’s. Topping out at 4’11” with a rather petite body and inoffensive thin shoulders, Askin La Askerore is a thoroughly nonthreatening person. A little upturned smile lingers around his face, and his blue soap-sud eyes are framed by heavy eyelids and thick black lashes. His messy blond bob catches lots of yellow light, and dangling gold earrings hang from either ear, three on the left and four on the right. When he moves, they make a fun little tinkling sound, which he appreciates. Askin takes advantage of the difficulty opponents might have in understanding and adapting to his techniques, so he uses a large gold-and-indigo cloak to mask his hands, body, and the little bronze containers his powers rely on. Underneath, he wears very simple clothes, and largely prefers to go barefoot. [/indent] [u][b]PERSONALITY TRAITS [/b][/u] [indent] ■ Sweet as a button ■ Is happy if you’re happy ■ Carefree, and it takes a lot of effort ■ Lots and lots of wanderlust ■ Vain ■ Really vain ■ Extremely vain ■ Too trusting ■ Falls in love very easily ■ Is manipulated very easily ■ Probably a bottom ■ Puts all his insecurities and fears in a little tiny box, then puts away the box and never ever ever looks at that box again [/indent] [u][b]BACKSTORY & MOTIVATION [/b][/u] [indent]Askin La Askerore was born to the long lost kingdom of Genevieve, and on the day of his birth the planets aligned, the moon was at its peak, and—so they say—seventy ravens gathered from distant lands to witness baby Askin’s birth. This is because Askin La Askerore was the Chosen One. It was a Very Big Deal. From an early age, he was raised with love and care, and it shows. If you look at him, even today, you can tell that this was a boy who was raised with love. And when he turned ten, his parents told him his spectacular destiny. They armed him with a magic shirt and magic sword and told him he had to find his own way, and prepare for the day he would fight the Seven Golems of the Sacred Night and the Wizard of the Sledgehammer. This was dictated by Prophecy, you see, and neither Askin nor his family, nor the city of Genevieve were one to argue with Prophecy. So Askin set out. Because of his unique birth, Askin possessed an enormous amount of ki from an early age, and his childhood injuries healed easily, and if he needed to outrun danger, he could outrun danger. His parents had told him he had to train as a warrior, but Askin quickly found the people he ran into were much more fun and interesting and enjoyable to be around than any old training regiment So he put it off, and concerned himself with what amounted to a long string of many, many sidequests, pointless menial tasks like saving pets in trees, tracking down lost heirlooms, and once or twice filing someone’s taxes. He made decent money, as one often does on sidequests, but failed to significantly level up or advance the plot. So to speak. He would always make sure to write home, whenever he could, and if he decided to spend a night with his parents he could be sure a warm and happy meal would be waiting for him. One day, of course, he bit off more than he could chew. A traveling sorcerer offered him a game of chess with a fabulous prize should he win. Askin, not suspecting anything amiss, agreed, and utilizing a surprising and unexpected talent for chess was able to successfully defeat the sorcerer. His prize: an eternity within an enchanted lamp. With five Words of Power, Askin was sucked away, he found himself falling through clouds and empty sky and rushing air until, finally, he struck the ground. He was trapped. For a thousand years, Askin wandered a lonely sandbar in the middle of a beautiful, tropical ocean. In the sky above, he sometimes saw faces. That sky was very turquoise, and beautiful to look at. Askin spent years looking at it. The air of the island in the lamp was calming and sweet and smelled of sea salt. His mind drifted away from him in that lamp. It was like being caught in the half-second between deep sleep and stirring awake. Then, one day, at a museum somewhere in London, someone pried open the lamp and Askin was free. It took him a month to understand what had happened. To catch up by just a tenth of a percentage on what this brave new world as like. And he realized, now, he was free, really free! Totally, wonderfully free! Askin could go wherever he wanted, see and be whoever he wanted, live any kind of life he chose, and Prophecy could go eat a dick! It hasn’t totally hit him yet that everything he ever knew is gone. You might sometimes catch him make reference to introducing you to his parents, or a marketplace in Genevieve where he and his friends used to play. Askin is very good at brushing these aside though, and quickly stuffing them down that tiny and problematic box, the one where he puts annoying things like that. Askin has never once inquired to the ultimate destiny of Genevieve. He did, however, once scan a map, and notice that an enormous lake now lies where his city used to be. That was enough for him. There is maybe some part of Askin that is hollowed out and disappointed, not just subconsciously, but consciously. He failed. He [i]failed[/i]. He avoids at all costs thinking about the people who are probably dead because he wasn’t there, and has never subjected himself to learning the exact number. It is possible, if you were spying at him late at night, that you might see him awake, and if you stayed awake with him you would see it sometimes takes a very, very, very long time for Askin La Askerore to fall asleep. He is a person filled up by ‘if only’s, and maybe that’s why he made himself a Nomad, a hero, someone who will be thrust into situations of bravery and heroism and given a hundred chances to turn ‘if only’s into reality. He would never admit this, but maybe he’s not as free as he thinks he is, and maybe that was his own doing this time, not destiny, not Prophecy. But at the same time, Askin is legitimately happy. He might feel a bit confused sometimes, occasionally struck be enormous feelings of disappointment and miseryat the same time he’s feeling joy and excitement and love, and all at once he just doesn’t know what to do. He doesn’t try to probe deeper into this emotional and psychological quagmire though. When all is said and done, Askin is just happy to be alive (that’s what matters, right?) and would probably consider himself well adjusted and mentally healthy, if you asked. There is a part of him that goes out to tournaments and Nomad gatherings because he knows there’s so much history to catch up on, and being in the middle of great crowds from all over the world is a great way to learn. There is another part of him that is excited at meeting new friends. There is yet another part that is deeply lonely and hopes maybe one of these random strangers will hold him in their arms and tell him everything that ever was and ever will be is going to be a-fucking-okay. And then, another part, this one telling him to go be a hero, go help people, act like a Chosen One for once in your life, Jesus Christ. Mostly, he only really listens to the first two. Askin kept with him the magic lamp. From its strange design and powers, he learned a great many things.[/indent] [h3][b]FIGHTING STYLE & ABILITIES[/b][/h3] [indent][u][b]FIGHTING STYLE [/b][/u] [indent]You will likely underestimate Askin due to his diminutive appearance, and assume he isn’t much of a fighter. If you do, you would be right; Askin is a shit fighter, and probably always will be. He has little patience for technique or repetitive practice, and often annoys people who try to teach him. Despite being born with massive inherent ki, he never worked to train or improve it, and never learned to use it in conjunction with martial arts. As is, by the time he became a young adult, he has maybe a shade more ki than you’d expect from a good Nomad, but with no combat prowess to back it up. Instead, Askin relies on the knowledge he learned studying his lamp. Based on its design, he created fifteen powerful brass seals into which he can trap items, injuries, and attacks, then release them at his discretion. He supplements this by concentrating ki into specific body parts to take hits easier, as well as a form of flash stepping where he momentarily spikes his speed by concentrating the ki in his feet. These are amateur abilities, of course, all power and zero technique. It's possible his many, many centuries trapped in the lamp did something to his head, because Askin seems to have an unhealthily high pain threshold (and difficulty recognizing when he's being seriously hurt), and is prone to zoning out. One of these can be helpful in fights, sometimes, while the other can get him knocked flat on his butt. Through an unknown ability, Askin has also achieved what seems to be a very close approximation of immortality, and often surprises opponents by soaking up their attacks when they expect him to be crippled. However, Askin can’t regenerate at a speed that’s effective in pitch combat, so disabling the legs and arms will knock him very firmly out of a fight. However, with these unique sealing/unleashing abilities, careful employment of sudden dodges and flash steps, and a strange ability to ignore what should be mortal injuries, Askin can be an extremely difficult creature to pin down due in a fight.[/indent][/indent] [u][b]SPECIAL MOVES & TECHNIQUES [/b][/u] [indent][u]■ Punch [/u] [indent]Askin unleashes a normal, mildly ki-infused punch. It’s okay, you guess?[/indent][/indent] [indent][u]■ Punch(?) [/u] [indent]Askin unleashes a devastating ki-powered punch of wall-wrecking power. (2/2)[/indent][/indent] [indent][u]■ Winter’s Whack [/u] [indent]Askin releases a terrible winter that freezes up everything in front of him. (1/1)[/indent][/indent] [indent][u]■ We Were Megadozing [/u] [indent]Askin is able to set loose a terrible exhaustion on his target. (1/1)[/indent][/indent] [indent][u]■ A Waking Dream [/u] [indent]Askin shares a happy and wonderful dream with the target, filling them with the strong feeling that everything is good and right in the world, and visions of their happiest moments and deepest hopes will swim before them. Not a traditional combat technique, but it can easily distract someone in a fight. (2/2)[/indent][/indent] [indent][u]■ An Unspoken Nightmare [/u] [indent]Askin shares a terrifying nightmare with the target, filling them with everything they’ve ever doubted about themselves, and ever dark future they fear will come to pass. Not a traditional combat technique, but it can easily distract someone in a fight. (1/1)[/indent][/indent] [indent][u]■ The Disgraceful Grace [/u] [indent]Askin releases a spinning whirlwind of fifteen vicious swords, slicing outwards like an unfolding flower. (Please don’t take the swords though Askin needs them, if you could give them back after the fight that would be great thanks.) (1/1)[/indent][/indent] [indent][u]■ Air Apparent [/u] [indent]Askin sets loose an enormous windstorm, which can propel him to safety or hurl all his surroundings backwards. (2/2)[/indent][/indent] [indent][u]■ Bopping Clapchains [/u] [indent]Askin hurls out a sudden, enormous tangle of ki-infused handcuffs and restraints, capable of tangling up enemy fighters and interfering with their abilities. (1/1)[/indent][/indent] [indent][u]■ The Imprisoner [/u] [indent]Askin can quickly and in the heat of the moment negate a single incoming attack entirely, though he can only do this (4) times. How long it stays imprisoned is proportional to how much time and what kind of setting he was in while performing the imprisoning ritual. In the heat of battle, Askin can only imprison something for about a minute. Afterwards, to imprison any more attacks, he must free up slots with his Unleasher.[/indent][/indent] [indent][u]■ The Unleasher [/u] [indent]Askin unleashes an attack that he’s imprisoned. If he doesn’t quickly unleash it, it will burst free of its own accord within about a minute [/indent][/indent] [indent][u]■ The Not Just Yet Blues[/u] [indent]Askin hides away a target’s injuries and pain. Whatever he hides away with Not Yet! is contained proportional to how much time he had to manage the containment—generally, in the heat of battle, he can only bottle away the injuries for about two minutes. Injuries will always be returned to the person they were original inflicted on. The Not Just Yet Blues can only be used if there are available Imprisoner slots.[/indent][/indent] [indent][u]■ Superspiritual Sabbath [/u] [indent]Askin hides away another living person within one of his seals. A person can only be hidden away willingly, as once inside they can break through at any moment if they wish. This can be a useful away of protecting someone who’s been grievously injured by insuring their injuries don’t get any worse. Hideaway can only be used if there are available Imprisoner slots[/indent][/indent] [indent][u]■ [Passive Effect] Prisoner in Paradise [/u] [indent]Askin cannot die, and his ki energies can’t be disrupted. Injuries take a long time to regenerated, however, so he can still be crippled in a fight.[/indent][/indent] [u][b]SUPER MOVES [/b][/u] [indent] [u]■ The Genie in a Bottle [/u] [indent]Askin opens up his magic lamp, releasing the secret light he hid away inside it, as well as a powerful demon with which he’s brokered a contract. The demon will fight for him for one day, unleashing terrible displays of strength and power, while the wonderful light will explode into Askin’s body, immediately healing him and anyone nearby he wishes healed of all injuries. This move can only be done once, ever.[/indent][/indent] [indent] [u]■ The Prisoner in the Lamp [Move Name Here][/u] [indent]A move that can only be done if the lamp has been opened up and the demon and the light set free. Askin can trap one person inside the lamp, just as he was once trapped, and there is no way to escape once inside unless someone outside decides to open the lid. Askin has to maintain five seconds of physical contact, however, with the person he’s trying to trap, and successfully speak the five mantra-words of containment.[/indent][/indent] [u][b]WEAKNESSES & LIMITS [/b][/u] [indent]Askin’s greatest weakness is that he isn’t a trained fighter. He does not understand technique, his ki manipulation is extremely simple, he is physically weak, and all in all doesn’t take fighting nearly as seriously as many nomad’s much, much stronger than him. His abilities are extraordinarily versatile, but they all rely on gaining abilities from friends outside of battle, or clever use of an opponent’s power within a battle—ultimately, Askin has no true power of his own. Askin doesn't have any good way to get around someone who just has significantly more speed and power than him, and if a person can avoid all his attacks and act to quickly for his Imprisoner, there's not much he can do. He is on a weird sort of position where if matched up against someone attractive he might try extra hard to show off, or they might be able to just convince him to give up--either is completely likely. [/indent] Standard After-Battle Quote [hider=My Hider] [i]Hey, so, are you doing anything later?[/i] [/hider] Default Win Quote [hider=My Hider] [i]Oh shit, I actually won.[/i] [/hider] Lose Quotes [hider=My Hider] [i]"Uh that was really fast what just happened." (vs Jaden)[/i] [i]"Hey that was pretty cool! I pirate like all my music but I would totally support you on soundcloud or iTunes if you want." (vs Justin)[/i] [i]"Back in my day we were pretty excited about concrete. Concrete was cool. That was the hot new invention of the time. Um. Nice job. Guns are cool too." (vs Seven-Seven) [/i] [i]"Oof, maybe God really is on your side." (vs Sage) [/i] [i]"Wow, I think you just broke all my bones—and my heart haha ha um ha, sorry I'll just stop nevermind." (vs Brooke)[/i] [i]*Punched into wall, can't speak, but maybe gives a thumbs up or something* (vs Brenda)[/i] [i]"Topless is a good look for you." (vs Billy)[/i] [/hider] [/hider]