Hello again, [@Hekazu] and to answer your question, there is still plenty of room as I am operating by a philosophy of "first come, first served". Thus far we only have two approved characters, that of Wick and Katia. There are two characters in the works, but at most that leaves us with a party of five if you cast your hand in. There's no limit on "roles" per say, in that there's no harm in having two paladins or similar types, with all that I ask is that they are thematically and characteristically different from one another. As a whole, any class with access to magic is going to fare better in this setting, seeing as each character receives a spell unique to them, so there is no limit with that in mind otherwise. The only true, imposed limits I cannot yield on are the alignment being Good aligned, thus no Oathbreakers as well, and the limitation of two "unusual" races in the party; any that is not an aasimar, elf, half elf or human in this world. Unusual races, such as Dragonborn, drow and the sort are something you would be more likely to see on another realm, not originating from here. If you're dedicated to that, you would need wait one encounter until the party arrived on the Planes.