[center][b]Blair | Jungle Tabernacle [/b][/center] [center][@Sho Minazuki][/center] [color=9e0b0f][b] "....."[/b][/color] Continuing to move forward, she initially countered Enepsigos remark with silence. After glancing around, she simply shrugged before finally offering a reply. [color=9e0b0f][b]"....Too spacious."[/b][/color] A reply wasn't really needed and the Madamma probably wasn't looking for one, but the demon general decided to go along with it anyway. She can only grin in silence at Enepsigos follow-through before the demon became serious. It was another added benefit of bringing along the Madamma, as Enepsigo's area control also allows them to receive information throughout the area of control. Through this ability, they were able to discover the existence of a 'door' and three 'keys' to opening it. Blair could only assume that this 'door' meant the seal and the 'keys' were how to open it. And the Angels have one of the 3 'keys'. With this discovery two clear options were presented to her. Option A: Wait and hide at the 'door' while the others gather the necessary keys to open the seal and thus get them all at once. Or Option B: Find the other two keys and force her way through the ones guarding the third. Each one carried their own risks, for example. Option A, among other issues, the main one would be 'who' ends up gathering all 3 keys and meets her at the 'door'. Many potential suspects comes to mind but the main two would clearly be 'him' or the angel Zarrath. She's not worried about another potential showdown with Zarrath, but 'Him' on the other hand....that alone is reason to worry. No matter how confident one is in their own abilities, even one such as Blair knows when a certain task or battle may very well be impossible, well, currently anyhow. If she survives a confrontation, then escaping with just serious injuries would be a stroke of luck. That said, she'll still do the job regardless of who is in her way. It won't be out of loyalty to Mundus, but simply because she has things needing to be done that require her to be living. Anyways, that's Option A's risks. As for Option B, this one one has many. First, Misinformation. Granted, inside Enepsigos controlled area, they'll be able to pick up on information regarding these 'keys' and the ones holding them but if she was able to receive the information, it wouldn't be too difficult to imagine there being someone who could do the same or better yet, be able to block her out. It also won't be too crazy to assume they could control the information and make the 'enemy' hear what they want them to hear and thus trap them. Another would be time. How long would it take them to track down the other two key holders? Chances are high that the ones that have the other 2 keys having high mobility or the ability to elude pursuers and force them to run around for an undetermined time and that's something Blair won't tolerate. After all, 'he' is after the seal and after what 'he' did at the last one, she cannot give that man the time needed to smash through the seal. All in all, she decided to just go to the 'door' and wait for her prey to come to her. Blair decided that this would carry the least amount of risks and thus be the better option. After all, either way she'll have to deal with 'him', along with Zarrath and it would also save her from wasting valuable time chasing down the keys along with conserving her power for when it counts. With her decision made, she let the Madamma know. [color=9e0b0f][b]"We're heading towards the 'door'. We'll have them run around and collect them for us."[/b][/color] And if lucky and they arrive their first, she could have Enepsigos lock down the area and limit access or at least try to. But she won't count on that. Either way, they had their destination and started moving closer towards it. [hider=Blair] [b]Name[/b]: Blair (is called Layla by some, possibly one of the names she used to go by) [b]Gender[/b]: Female [b]Age[/b]: 2000+ [b]Race[/b]: Demon [b]Appearance[/b]: While in Devil Trigger, her hands turn into sharp talons, grows black wings and has Cloven Hooves. In Blood Rage, her eyes turn crimson red. [b]Faction[/b]: Hell, Serving as one of Mundus' generals. [b][Combat][/b] [b][u]Powers and Abilities[/u]:[/b] [list] [*] [b]Haemokinesis[/b]: the ability to manipulate and control blood. [*] [b]Haemokinetic Construction[/b]: ability to solidify, namely, turn her blood into objects be it tools, weapons, structures or beings akin to golems. [*] [b]Seductress[/b]: Her enchanting beauty has been known to bewitch opponents. Increased chances to charm/influence opponents, causing them to hesitate/miss an attack [/list] [b][u]Style[/u]:[/b] [list] [*] [b]Blood Oath[/b] [Lv. 2]: Has access to abilities/magic/techniques that allows her to manipulate/control her own blood and blood absorbed/consumed/stolen from an enemy. Enhanced Magic. [list] [*] At Level 2, Blair is now able to capture and enslave defeated or killed opponents and summon them via her blood, using their bodies as vessels to make her golems stronger, making them stronger. An extension of her 'Blood Golem' skill, amount she can summon is limited. [/list] [*] [b]Blood Beast[/b] [Lv. 1]: A pure physical form/style. A berserk like-state, her usual calm and collected state evaporates and thinks of nothing other than smashing the bones, breaking the will and creating a blood bath of her enemies. Though, not completely crazy as she still has her sense of self. In this form she is unable to use any magic or access her devil trigger, Only physical techniques Enhances her Physical Strength. [/list] [b][u]Equipment[/u]:[/b] [list] [*] Zalmonah [Lv. 2]: A long spear with countless barbs meant to cause internal damage/organ/flesh tearing upon insertion and pulling out. [list] [*] At Level 2, the barbed spear's thorns now have a paralytic effect that will steal away certain functions of the opponents body or 'cripple' them upon repeatedly focusing a targeted area. The spear also has a bleed effect in which the sheer force of the blow will cause internal bleeding in targeted areas. [/list] [*] Sodom & Gomorrah [Lv. 1]: A pair of short swords with sharp blades/barbs attached to the flat side of the blade, causing some damage/bleading even when they block. [/list] [b][u]Allies[/u]:[/b] [list] [*] Gorgon, a snake-like demon with the same abilities of a medusa who ruled the Mitis Forest before joining up with the Mundus Generals. As a Devil Arm, her form is that of a transforming weapon, namely a sickle, Kusarigama (sickle and chain), and spear modes. As a Kusarigama, it is capable of stunning foes with a sting attack. It can also summon up demonic snakes to aid in making it's attacks deadlier. [*] Madamma Enepsigos, a no faced demon Blair encountered in the backwoods cathedral. From Queen Sheba's territory, she holds the rank of 'Madamma', the highest rank in Sheba's area. Her abilities focus on illusions and zone control. While occasionally working for Sheba, Blair heard of her before and managed to see her in person before, albeit briefly, though, never formally met until recently at the cathedral. Rather than siding with Mundus, she sided with Blair. [/list] [b][u]Techniques[/u]:[/b] [b]Devil Trigger[/b]: Releases a magical blast of red light that temporarily blinds her opponents upon activation as she takes to the skies. During Devil Trigger she is able to reproduce/regenerate blood steadily. [list] [*] Self-puppetering [Lv. 1] she is able to manipulate her own body like a marionette to allow themselves to move freely even if they possess injuries or status affects that would impede their movements albeit not as effectively as they would normally [/list] [b]Blood Oath[/b]: [list] [*] Blood Golem [Lv. 1]: The creation of a soldier made of her own or acquired/consumed/absorbed blood. Size and number is level dependent (currently can make about 3-4). Can be used in many ways, especially at scouting and mapping out areas. [*] Blood Spike Projection [Lv. 1]: creates and projects needles/spikes of blood to impale targets. [*] Bloody Sunday [Lv. 1]: another version of Blood Spikes in which she casts many spikes that splits into multiple fragments. A bit weaker than the original but causes more widespread destruction [*] Blood Blast [Lv. 2]: An attack in which she spreads her blood over a targeted area and detonates it. She's also able to coat her weapon(s) in blood and detonate it as she slashes or thrusts [*] Bloodline [Lv. 1]: creates a spear-like 'chain' that goes after and sinks into the enemy, dealing little to no damage as it clamps onto the enemy with it's spikes/barbs and absorbs their blood. [*] Blood Trail [Lv. 1]: A seemingly simple spinning slash that splatters harmless blood over the field. However, this blood can be used to track movements in the intermediate area, even if Blair's senses get cut off or tampered with. [/list] [u][b]Blood Rage[/b][/u]: [list] [*] Savage Thirst [Lv. 1]: Close range grapple in where she grabs the enemy and bites into neck [*] Fists Of Fury [Lv. 1]: a barrage of fists [*] Uppercut [Lv. 1]: A simple but punishing uppercut to send the opponent into the air [*] Crunch Stomp [Lv. 1]: a punishing below the waist kick, to the kneecap or lower leg. [*] Brain Damage [Lv. 1]: An aerial in which she grabs her opponent mid-air and smashes them in the head with her knee. [/list] [b]Zalmonah[/b]: [list] [*] Pierce [Lv. 1]: A simple piercing thrust with her spear [*] Ragdoll [Lv. 1]: Strikes with spear and throws opponent into air, ripping up their insides [*] Batter Up! [Lv. 1]: An attack where she simply uses the spear as a bat, with the focus being on the barbs of the spear sticking onto the foe and causing external wounds. [/list] [b]Sodom and/or Gomorroah[/b]: [list] [*] Double Slash [Lv. 1]: Basic slash with [i]both[/i] of the short swords [*] Leaping Slash [Lv. 1]: A forward leaping slash that has her going airborne, used as a setup. Can be done with either blade [*] Moon Fall [Lv. 1]: Slashes them up and down in an arc. Single blade attack [*] Down Wind Slash [Lv. 1]: A downward aerial slash, can be done with either or both blades. [/list] [/hider]