NAME: Ren Geovani APPEARANCE: [hider=Armored] [img]https://s-media-cache-ak0.pinimg.com/736x/d2/5d/3d/d25d3d9497975053e2e14427dca06565.jpg[/img] [/hider] [hider=Unarmored] [img]http://media1.gameinformer.com/filestorage/CommunityServer.Components.SiteFiles/imagefeed/featured/cdprojekt/witcher2/feature/thewitchertriss610.jpg[/img] [/hider] BIO: [b]UNFINISHED[/b].... for now. Ren had a dog once. But one day it slobbered on her, causing her to malfunction and kill the animal. She no longer likes dogs. Other than that, Ren has had a pretty simple, battle-ready life. CLASS: PYROTECH MECH - DREADNOUGHT: 15DUR/10EQU/1STR/1DEX/6VIS/0CHA/1AGL/4SKL/3LCK SKILLS: SHOCK AND AWE FIREFIGHTER SIX GUN EQUIPMENT: KINETIC DISPLACEMENT MORTAR GAS POWERED RIFLE [hider=Stats] DURABILITY- Determines how much damage an unshielded body can sustain before death EQUIPMENT LOAD: Determines how much weight in equipment that a player can carry before being over-encumbered STRENGTH: Determines bonuses when engaging in unarmed combat, i.e. punches, kicks, throws DEXTERITY: Determines bonuses to sword damage and critical hits VISION: Determines ranged weapon roll bonus CHARISMA: Determines Mimic/Persuade/Haggle/Negotiate bonus and effectiveness AGILITY: Determines speed and dodge/cover roll bonuses SKILL: Determines dodge roll/sword deflection/cover roll bonuses LUCK: Determines the mercy of the game on your character [/hider] [@PrivateVentures]