[@Jarl Coolgruuf] Fortunately for you, Slough and Farxus' lore isn't especially bulky. Slough is a character that has gone into obscurity due to her player leaving. We've kept her around rather than kill her off because she's fine as a passive character and is integral to the ongoing existence of natural life on Galbar. That, and killing her would be very difficult to justify on its own. As for Farxus, he has only had the opportunity for a few posts, so there's not especially too much to read there. I mentioned the story consideration because of one thing that I tend to judge new Divinus characters on these days, and that's whether they'll be motivated to do anything once they've been born. We've had a couple of demigods that have just kinda faded into obscurity once they were born and I suspect that it was partly a sudden, overwhelming writer's block. Now, like I said, you don't have to have a solid idea of where your character is going, just as long as you have a general direction to head to see what happens. It's much more fun than becoming a passive character, believe me. Once you've got that general idea sorted, my confidence in your character will rise.