[@Legion02] Interesting specialist faction. In regards to the rune magic, I've been thinking about the different side effects of some magic, given how these runes harness power, I think along the lines of an effect on the mind after prolonged use of this sort of magic would be interesting. Slowly driving the user mad over time, to make up for the fact they don't really suffer from the chance of a miscast. With that aside, they fit for the setting.