It can certainly lead to some interesting scenes inside the ship - although if you want to go fully 'realistic' (this is a setting with faster than light travel, after all), there's some real questions about what happens when the ship is under power. :3 Without some kind of artificial gravity / inertial compensation (which is basically Space Magic), when the ship is under acceleration / deceleration, the interior of the ship will experience "gravity" in accordance with that thrust. If the [i]Galatia[/i] is moving at 2.2G of acceleration, that means we (and the strike craft, and the support equipment, etc.) are subject to 2.2G of weight opposite the direction the ship is moving in, until the ship's speed levels off (which necessarily must be engine cutout, since there's nothing to provide drag in space) or the rate of acceleration changes. Similar loads will apply if the ship is thrusting laterally (manoevering thrusters). I think Dan Simmons in the [i]Hyperion[/i] series did some fun things with this idea. I'm certain that there were some similar narrative considerations in some of Niven's books (maybe the Mote series? It's been a while). Bujold's [i]Vorkosigan Saga[/i] deals extensively with how much artificial gravity technology changed space travel, which I liked. I'm totally prepared to ignore all of that, and pretend the ship is always at a mix of zero-gee/1G in selected areas for "reasons," but there's a lot of really complicated things that happen if you want to be purely Newtonian about it. :3