This was more talking then Orchid was used to. Sure, the elders back at home says that communication was key to victory, but right now it sounded like a whole lot of jibba-jabba. Parum being scared, Kyra being angry, Brannor being mysterious, and Torag being old. The only thing that really mattered to Orchid was that they were suppose to capture some sort of a prisoner and that this might be a trap. Okay so that second part is actually rather important. But so what? Traps meant ambushes and they needed to find someone to capture anyways. Now they know for certain where to find someone. Everything else was unnecessary. Orchid didn't have much to say but an idea to scare the weaker willed enemies away. [color=a2d39c]”Orchid say blow all to zog. They cowards, need to ambush us. Make big boom, then loud noise and death. Shock and awe.”[/color] Much like the green man himself, tactics and subtly only served to make the surprises even more effective. If they were going to try to counter ambush these raiders, then they'll need to put on a big scare in order to keep the enemy in disarray. Lights, sounds, and mayhem abound. Basically, cause an explosion of hysteria amount the enemy. Not that Orchid really knew how since cutting down the enemy one-by-one was really the only method he's got, but he was sure the other party members knows something. [hider=Info/Rolls] Health: 14/14 Armor Class: 16 Rage: 0/2 Status: Slightly annoyed [/hider]