[quote=@ArkmageddonCat] [@Ariamis] Noted, and I will hold off on posting it for just a while longer. Shouldn't be in as much of a rush as I am to get this done. [@Dragoknighte] Is that suggesting I make a sniper frame, or just remove my close-range functionality? Artillery is essentially a slower, louder, and flashier form of sniper. [/quote] I think he meant it more as 'There's nothing wrong with being extremely slanted towards long range as opposed to short range,' and he's not wrong. Most of the combat is done 2 tiles away.