[@Plank Sinatra] You have a point. Several in fact. I hadn't considered making the teams a central aspect of the RP. Its a good idea, but I have some more personal reservations about it. These may not reflect the problems at hand, but they may be things to consider. There is the small possible problem of who does what when two teams, or even just players from different teams interact, but with some some communication I believe we can clear that up. One thing I don't want is for each team to feel like they are in their own world. Some interaction, especially cause and effect (ie Team A knocks down a building, Team C comes over to investigate) I feel is really important for the RP. Also, I can see some problems of consistency coming up, especially if they are inventing lore and or interacting with importaint NPCs, namely teachers and staff, especially Ozpin. Ozpin is pretty important, and I think someone should soly control him. To keep his personality and decisions constant. This system could work, but it will require a lot of communication between teams. Reading others posts and understanding what is going on will be a must if we want any interation outside of teams. But the need for good communication isn't anything new.