[@wxps350][@lavulman] I have to disagree. You can say there's a current theme with the characters. Me and Savo talked about it a little bit, and I suggested that the core theme would have to be "Following your dreams," but that sounds too cheesy. If I were to take what [@Drag] said, maybe the true theme is not just following your dreams, but instead; "Don't be afraid to take the journey." or if I had to add what you, Laulman, said (Along with [@Oddsbod]), it'd also be; "You don't have to take the journey alone/you don't have to fight by yourself." Think about it when you have the various motivations and backstories of the characters. For one reason or another, they left their past life behind to pursue a goal. Whether it's fame, fortune, revenge, and so on. While I can't say that the theme has been that particularly fleshed out IC, but it will become more apparent as the story goes on. The point is there [i]is[/i] a theme, it's just not that obvious. EDIT: [@Megsychan] I'd also have to agree, and disagree at the same time. I wouldn't say it'd be [i]that[/i] pessimistic. I'd say that would contribute to my "journey" theme, and choosing whether or not you want to give up at the first obstacle. [hr] [@Holy Soldier] I do agree you have a very good point about the tournament. The RP was never meant to be an arena RP (A friend of mine described it as being an advanced RP with elements from arena RPs). The tournament was just an entryway to start the storyline (Show everyone's abilities off, introduce them, etc), and we were going to move onto different scenes after the tournament... because, with all the personal story arcs going on that are beyond just one tournament, it'd be stupid to revolve the roleplay around one tournament. I mean, taking examples from the cinematic story modes from games like Street Fighter V, and Mortal Kombat X. They have storylines that don't even involve tournaments. I have a complex storyline in mind, and I really want to explore that. But, that brings me to...