[@Afro Samurai] Actually, upon reading your powerset seems a bit OP. Particularly the flying. He can do far more even than the captain -- who was likewise an experimental soldier. I could see questionable experiments going farther, but he's got the powers of three different team members, and that seems off-balance. Well, the energy guy was last time around...but still. Sure, he's no good when the sun's not up...but unless you're making him a glass canon or a one-shot wonder I'm feeling a little trepidation. No offense intended. I mostly want you to say you know what you're doing and all that. ^.^;; I've had /bad/ experiences in the past. *shiver* Be a great villain set, actually. Force us to work together to fight him. Yo [@oak7ree], how about we make the villains either work far better as a team (deliberately complimentary powers) or just plain more versatile than our guys? ^.^