I've been bouncing all over the spectrum of weapon combos for my character so far, probably going to be the longest part of figuring the character out, alongside semblance (which I haven't even considered yet, now that I think of it). Got a few ideas already, alongside images for em since that makes it easier to visualize its workings to a degree, including a long sword/flamethrower, arming sword/compound bow, bladed quarterstaff/paired shotguns, anti-material rifle/scythe, and rapier/SMG to just name a few. Also tempted to just keep it simple and ditch the transformation system entirely, which could fit some of the ideas bouncing around for the character in mind.