[center][color=silver][h2][u] S I L M E R A A N A [/u][/h2][/color] [img]https://safebooru.org//images/1516/d28766531d21093ba43c264eb8069bc16d3bf4d9.jpg?1588356[/img] [/center] [indent][indent][color=Silver][sub][u] G E N D E R [/u][/sub][/color] [indent][indent]Male[/indent][/indent] [color=Silver][sub][u] A G E [/u][/sub][/color] [indent][indent]19[/indent][/indent] [color=Silver][sub][u] R A C E [/u][/sub][/color] [indent][indent]Gray Wolf Faunus[/indent][/indent] [color=20b2aa][sub][u] A C A D E M Y O F O R I G I N [/u][/sub][/color] [indent][indent]Atlas Academy[/indent][/indent] [color=20b2aa][sub][u] A P P E A R A N C E & P E R S O N A L I T Y [/u][/sub][/color] [indent][indent]Silme is a tall and well-built individual, standing at around 6'2 with dull silver hair and intense grey eyes. His body has been hardened and scarred by his years serving under his Slave Master. His Faunus heritage shows itself in fierce claws that can easily tear through flesh. His standard attire consists of grey camo-pants, a darker grey t-shirt with no sleeves and, when the weather calls for it, a white hooded jacket. He prefers to not wear shoes whenever possible, and when he must, he usually goes for some form of sandals. When asked why, he simply says that he likes the feel of the ground against his feet, and that he finds shoes to generally be uncomfortable. As far as personality goes, Silme is a decidedly crass, yet stoic individual. He isn't afraid to speak his mind and often does so in a way that is both colorfully descriptive as well as demeaning. Yet despite his outer demeanor being decidedly rough and unpolished, and that he often seems to generally despise people on a whole, you'll never find a better team player, nor anyone more willing to sacrifice him for the good of a team then him. This isn't due to some misguided sense of justice or him secretly caring about other people, but simply that he doesn't put any stock in his own life. Ever since he was born, he's only ever been regarded as a disposable, expendable tool, and as such, feels that when faced with a situation where it's a choice between him and someone else, then he always acts in the favor of the other. When interacting with others, Silme's rough nature and vulgar tongue tend to keep most people away from him, as he is admittedly a difficult person to be around at first. However, if one does get past this outer layer of snarling defiance at the entirety of the world, they'll come to find a soul that has simply given up on life, seeing no meaning in ambition or thoughts of the future because, in reality, the only future he has isn't his to decide. In someways, Silme genuinely wishes for death to claim him, as it would finally allow him to be free from the oppressive chains that had held him down for so long, free from the memories of his nearly inhumane training, of seeing his family and friends beaten within an inch of their lives in order to serve as 'examples' to the other slaves. Silme does not seek friendship or companionship, and in fact actively avoids it, because he knows that no matter what happens, he'll never truly be free. And while he talks a big game, talk is all that it will ever be.[/indent][/indent] [color=20b2aa][sub][u] L I F E & M O T I V A T I O N S [/u][/sub][/color] [indent][indent]Silme was born in a secret encampment of escaped Faunus slaves, hidden away along the edge of Mantle's imposing cliffs. Life was hard, fighting against both the harsh weather and even harsher beasts of Grimm that stalked them at night. But the cliffside home was well-hidden, and those who lived thete determined to let their children live free from the threat of enslavement. Alas, this peaceful existsnce was not to last, and the blame for it's fall lay squarely at the feet of one foolish boy. As a child, Silme tended to sneak out of the confines of his small village to explore the surrpunding area, paying little heed to the danger as he sought to feed his curiosity. It was during one of these excursions that he came upon a rather grizzly scene: a contingent of Mantle soldiers that had been utterly decimated around the remains of a downed supply craft, torn to shreds in such a fashion that their could only have been one culprit responsible: Grimm. And from the look of the scene, even a child like him could tell that it had been a recent kill, the blood stained snow still shining a broght, gory red. If Silme had done as his guts and sense bade him ans immediately fled the scene, things might have been different, but instead he stayed, his sensetive ears picking up on a strange sound coming from one pf the supply trains the soldiers had been transporting.[/indent][/indent] [color=20b2aa][sub][u] W E A P O N S & S K I L L S [/u][/sub][/color] [indent][indent][color=20b2aa]❖ Ragnorok/Glepnir[/color] [indent]----[/indent] [color=20b2aa]❖ Faunus Traits[/color] [indent]----[/indent] [color=20b2aa]❖ Monstrous Strength [/color] [indent]----[/indent] [color=20b2aa]❖ Survival Training[/color] [indent]----[/indent] [color=20b2aa]❖ Smart placeholder [/color] [indent]----[/indent] [/indent][/indent] [color=20b2aa][sub][u] S E M B L A N C E [/u][/sub][/color] [indent][indent][color=20b2aa]❖ Bite the Hand[/color] [indent]----[/indent] [/indent][/indent] [/indent][/indent] [/color]