@Yuuta: So here is my idea for a character, after seeing some of the other entries. So, basically, people are picking noncombatants, but the type of noncombatants that are not inherently super frail or vulnerable... just that don't have experience with combat specifically. My character is a bodyguard with a lot of experience in hand-to-hand combat and one psychic ability: he can take over people's bodies. Some pointers to further explain the ability: - The first time he takes over a body, he has to be in contact with the person. Afterwards, he can do it from up to five miles. - The way the ability works mechanically is that the person feels a distinct pressure in the back of their skull (nothing debilitating or damaging, but clearly noticeable) and can then consent to my character taking over. Only explicit, deliberate consent allows him to take over bodies, he can't use this ability against opponents as is. The host will have his eye color changed to purple. - While in another body, his original stays in a vegetative, sleep-hibernation type state. - He does not have access to his host's memories and does not take on any of their personality traits. - While he has to fight using his host's physical strength and shape, my character does retain his original muscle memory and reflexes. Basically, the goal of his kit is to [i]facilitate people sort of defending themselves[/i] in a way without physically being there.