This is what I have so far; posting this now to give an idea to the other players as to what I'm aiming for as far as weapon, color, and nation my character is from. Also looking for critique on the skills I've made so far; I wasn't exactly sure what skills were meant to be in context since they aren't part of the Semblance, so I just took a stab at a couple of common technique combos Marina could theoretically do with her weapon. I deliberately made one of the techniques a teamwork feat to avoid focusing too hard on her offense capability. I still have to fill out appearance and personality as well as life & motivations and Semblance, so I realize this is far from complete. I'm debating between healing or something water-based for her Semblance (maybe she's able to move in water as freely as air, including being able to breathe underwater? Though I don't know how much that will come in useful), though the thought occurs to me that I could operate on her last name and have some kind of firework/signal flare ability. I'd appreciate thoughts or suggestions in this direction. [hider=Marina Skylighter] [color=CCCCCC][center][color=DodgerBlue][h2][u] M A R I N A S K Y L I G H T E R [/u][/h2][/color] [img]http://thumbnail.egloos.net/600x0/http://pds20.egloos.com/pds/201102/01/47/e0028947_4d47a487e21f0.jpg[/img] [/center] [indent][indent][color=DodgerBlue][sub][u] G E N D E R [/u][/sub][/color] [indent][indent]Female[/indent][/indent] [color=DodgerBlue][sub][u] A G E [/u][/sub][/color] [indent][indent]17[/indent][/indent] [color=DodgerBlue][sub][u] R A C E [/u][/sub][/color] [indent][indent]Human[/indent][/indent] [color=DodgerBlue][sub][u] A C A D E M Y O F O R I G I N [/u][/sub][/color] [indent][indent]Atlas Academy of Mantle[/indent][/indent] [color=DodgerBlue][sub][u] A P P E A R A N C E & P E R S O N A L I T Y [/u][/sub][/color] [indent][indent]----[/indent][/indent] [color=DodgerBlue][sub][u] L I F E & M O T I V A T I O N S [/u][/sub][/color] [indent][indent]----[/indent][/indent] [color=DodgerBlue][sub][u] W E A P O N S & S K I L L S [/u][/sub][/color] [indent][indent][color=DodgerBlue]❖ Flourish Bedlam[/color] [img]http://2.bp.blogspot.com/-hxhtBOHPBWY/T07AmChavTI/AAAAAAAAAGI/vahGgWW2dQg/s1600/VAR+PRINT.jpeg[/img] [indent]Flourish Bedlam is a combination of a grenade launcher and an enormous two-handed single-edged sword, colored mostly blue and metallic gray with some simple white block and line markings. When being used in launcher mode, it is held by two smaller handles, one near the rear of the launcher with a trigger and one in the middle to balance it while in use; the weapon also deploys two round ammo drums when used in this mode. As a sword, there is a larger handle that allows a two-handed grip underneath the trigger handle, with a curved finger guard extending out below that. When in sheathed form, the blade pulls into the grenade launcher assembly along with the ammo drums, which then shortens itself by approximately one-half to fit on Marina's back. The grenade launcher uses Dust shells which explode with whatever element they are loaded with, and has a mode that lets her detonate the grenade before launching, causing a blast of that element to come directly out of the barrel in a cone-shaped short-range burst. This latter feature is what gives her some extra mobility and her landing strategy, as she can use the burst mode to propel her in a given direction or to slow her fall down, though she can also use it offensively by stabbing the sword forward and then initiating burst mode.[/indent] [color=DodgerBlue]❖ Turfbreaker[/color] [indent]Marina can strike the ground with her sword blade while firing the burst mode of her grenade launcher to create a shockwave of Aura that travels across the ground; the shockwave is influenced by the element of the grenade she used as ammunition for the blast. While powerful, she must take care, as it uses Aura to implement this move.[/indent] [color=DodgerBlue]❖ Springboard[/color] [indent]When teaming up, Marina can launch her allies by having them stand on the flat of the sword while she has it swung out behind her, parallel to the ground, and then using a flick of the wrist and a shot of burst mode to give the thrust to her swing that will send her ally flying in a direction of her choosing.[/indent] [/indent][/indent] [color=DodgerBlue][sub][u] S E M B L A N C E [/u][/sub][/color] [indent][indent][color=DodgerBlue]❖ (Semblance Name)[/color] [indent]----[/indent] [/indent][/indent] [/indent][/indent] [/color] [/hider]