[quote=@Drunk Uncle Bob] In the world we are coming from what kind of fantasy creatures did we have? [/quote] I'd say traditional Western fantasy stuff. Also, I'm just going to have to nerf your character a tad. His plant/animal empathy already gives him quite a lot of power in this RP considering he has a falcon he can share senses with. You can keep the claymore because he's so damn big it's probably just a comfortable size for him, but I would say give him only rudimentary sword skills. I also wanna trim down the crazy stuff he can do with arrows. You can keep the guided arrows. I feel the most thematically sound arrow enchantments would be drill, splitting, and ricochet, so you can keep those, but I think the others give you a bit too much versatility. [@checkeredsoul] Okay, a few things. First, this is a world with medieval level technology. Guns, cameras, and hightops wouldn't exist. Even glasses would be incredibly rare, and they wouldn't have a way to make a goggle version of them. Second, her bio doesn't give much reason why the mages would select her over everyone else in the land. Try to have her do something notable that would make her stand out in the crowd. The magic is too vague, and too diverse. What do you want her to be able to do with fire magic or plant magic? I would have you choose one of those two, and I'm limiting the magic abilities everyone has, so maybe pick one specific magic thing you could do. [@Nagariin] I don't really want the characters to be superhuman like that. I want them to be somewhat grounded in physical feats with specific skills and abilities to give them an edge. [@DocTachyon] Can't wait to see it. [@The One] If you had a familiar, it would be an animal that follows your commands. And I would say nothing larger than a wolf. It could do whatever that animal could do in real life.