[list][*][u][b]Name:[/b][/u] Ana Amari [*][u][b]Universe:[/b][/u] Overwatch [*][u][b]Appearance:[/b][/u] [url=https://hydra-media.cursecdn.com/overwatch.gamepedia.com/7/76/Ana.png?version=6d95f369c28e16d22bbe2cf7d7e3ba5d]How nobody guessed her identity with the Overwatch logo on one shoulder is one of life's mysteries.[/url] [*][u][b]Personality:[/b][/u] When she was younger, Ana was a very serious and strait-laced person, despite her commitment towards protecting those she cares for and making a better world for her daughter. Her caring side, however, was enough to get a reputation as a mother bear to all those under her command--an attitude that would lead to her apparent death. At the same time, this attitude also caused her kills to weigh heavily on her conscience, a major contributing factor to allowing the entire world to believe she was dead. Nowadays, years after the fact, she seems to have reconciled herself with what she's done--and become a lot more warm in general. She's also become rather... sarcastic, even in the face of danger or battle. [*][u][b]Powers/Skills:[/b][/u] As a perfectly normal human, Ana has nothing in the way of supernatural abilities. Instead, she retains a level of physical ability quite unusual for a sixty year old--and the skills honed over a lifetime of military service. She's still a surprisingly capable hand to hand fighter but what she's known for is her ability as a sniper. Ana was the best in the world in her prime, even into her fifties, and despite the loss of her cybernetic eye she has shown no signs of getting any worse at her job. She's a capable commander--both on and off the battlefield--due to her long stint as Overwatch's second in command, though whether the ability to help lead a military organisation on that scale translates well to more supernatural events is somewhat questionable. And, finally, Ana seems to have some training as a combat medic--at least enough to work out when someone is in need of immediate medical attention. [*][u][b]Brief Bio:[/b][/u] Coming from a long line of soldiers, it was inevitable that Ana would find herself joining the army--and her timing found her fighting in the midst of the Omnic crisis, with Egypt's forces increasingly relying on snipers to deal with the endless tide of robots. When Overwatch was formed, it was a natural choice to include her as their sniper, and after the crisis she rose to the position of Jack Morrison's second in command, raising her daughter around the other heroes in the organisation--yet wanting her to stay away from the military (for all the good that did). It was in her 50's, after the King's Row uprising and Amélie Lacroix's abduction, retrieval, and subsequent murder of her husband, that Ana chose to stay behind during an operation, seeking to eliminate the sniper that had brought down members of her team. Instead, when she had the opportunity to take the final shot, Ana hesitated on seeing who it was--and got her own eye shot out for the trouble. Wounded but not dead, Ana faked her death, yet soon enough wanted to work at bringing down Talon once more. Instead of revealing herself to the world at large, Ana began to operate under the name of Shrike as a bounty hunter, sabotaging Talon operations in the Middle East, getting in trouble with the government, and somehow ending up on a watchlist in Russia at one time. Eventually, this culminated in both Reaper and Soldier 76 showing up at the same time with some interest in her--and now it's quite clear that all three of them know the others are alive. She decided to stick with Jack, as he needed her help. [*][u][b]Equipment:[/b][/u] Ana's rifle is a particularly odd specimen--rather than firing traditional bullets, it instead fires an injection of nanomachines. For allies, this means biotics that stitch up and heal injuries... yet for enemies it's quite the opposite, destructively tearing apart. Of course, the gun can't differentiate friend from foe--in a busy fight, it's quite possible that she would hit the wrong person if she tried to shoot. The rifle isn't the only thing that Ana carries--she has a supply of grenades that have the same, but more immediate, effects, and a pistol fitted with sleep darts to deal with people in a more nonlethal manner. She even has a wrist-mounted launcher for the last set of nanomachines on her person, which induce an artificial and extremely strong adrenaline rush for a brief period of time--allowing allies to exceed their normal physical limitations and ignore injuries. [*][u][b]Others:[/b][/u] She's pretty short.[/list] Yeah, yeah, I'll interact with Mikoto in a minute. :p