The storm managed to surprise the many eyed freak of the ship, much to his disdain. Dyn'yer'zhead was the name of the Beholder who threw fish out of his hat as he judged the scenery before them. The sea had decided it needed to exist on the sky as well as below the boat. A peculiar sight, but something that only irritated Dyn further. The sea would stay where it was meant to be unless [b]he[/b] said otherwise. He shook his magical cutlass towards the icy wolf shape, only to hear it shout at the crew. And it didn't help its case by barking orders, that was for sure. The blast of cold air pushed brutally past the beholder, causing him to momentarily close his eyes and grit his teeth together. It was numbingly cold, but as it was over the Beholder sneered at the opponent and took a sharp breath, calling upon magical prowess within. And it came to him. The magic he had toiled to obtain from the secretive elves was once more his to command. This... elemental, as far as he could tell, would rue the moment it decided to bark orders at a superior being. Dyn spat onto the deck, his gemstone decorated eyepatch right next to his largest eye glimmering in the freezing rain. "You think you can order me around? Inferior creature, learn your place! Be held by my might!" the Beholder bellowed as he released his spell in an attempt to stop the creature from acting so he could teach it how to behave around him the proper way: Beating the lesson into it. [hider=Mechanics and rolls] Dyn does not budge from his spot movement wise. Arcana roll to determine whatever that wolf thing is was [url=https://www.roleplayerguild.com/rolls/2623]14[/url]. Having Mage Armour already active, he uses his bonus action to begin Bladesong. This gives him the following benefits:[list] [*] AC is increased by INT mod [*] "Walking" speed is increased by 10ft (totalling 40) [*] Advantage on Dexterity (Acrobatics) checks [*] All Concentration saves are made with a bonus equal to his INT mod [*] Upon taking damage, he can now as a reaction expend a spell slot to reduce the damage taken by 5*lvl of slot[/list] Dyn casts [i]Hold Monster[/i] at the wolf elemental thing, demanding them to make a WIS save against his DC of 16 or be paralysed for as long as he concentrates on the spell (up to 1 minute). If it fails, the creature can repeat the save at the end of its turn, ending the effect on a success. HP:42/62 AC:20 Bladesong active for 10 more rounds Slots/expended: 4/1 1st 3/0 2nd 3/0 3rd 3/0 4th 2/1 5th [/hider] [@JBRam2002]