I finished it up, so here's my application. Thank ye kindly. [HIDER=Voyd Tyrian][color=CCCCCC][center][color=8904B1][h2][u] Voyd Tyrian [/u][/h2][/color] [img]http://img1.ak.crunchyroll.com/i/spire2/be01f44181db2d6bb9ecb38fe46c5ac11344203091_full.jpg[/img] [/center] [indent][indent][color=8904B1][sub][u] G E N D E R [/u][/sub][/color] [indent][indent]Male[/indent][/indent] [color=8904B1][sub][u] A G E [/u][/sub][/color] [indent][indent]Nineteen[/indent][/indent] [color=8904B1][sub][u] R A C E [/u][/sub][/color] [indent][indent]Human[/indent][/indent] [color=8904B1][sub][u] A C A D E M Y O F O R I G I N [/u][/sub][/color] [indent][indent]Becon Academy of Vale[/indent][/indent] [color=8904B1][sub][u] A P P E A R A N C E & P E R S O N A L I T Y [/u][/sub][/color] [indent][indent]Voyd’s sandy hair and golden eyes bring more life to his face than any of his other features. His constant fervor and excitement shines brightly from them and the hair is simply a complementary factor. His pride is clear not only because of how he carries himself, but also because of the consistently smug smirk often plastered across his face. His nose is hardly anything of note compared to the other distracting features around it, but the clear cut angles of his jaw seem to only bolster the haughty air around him. As far as clothing is concerned, Voyd sticks to simple button-up collared shirts with denim pants, boots, and gloves to improve his grip. As far as combative armour goes, due to the fact that his fighting style relies heavily on parries and maneuverability, he remains lightly equipped. Leathers with only the bare minimum for plating and reinforcement around his shoulders, a pair of vambraces and shin guards, and a light chest piece. With an aura that glows in brilliant violet, Quinten is an extroverted and excitable guy. His pride is not easily confused for simple confidence, however, as it is a much louder form of self-esteem. Despite his arrogance, or rather because of it, Voyd is always willing and quick to help others. However, it is more likely that this behavior is for showing off than it is for showing compassion. At the very least, he doesn’t use his magnetism to take advantage of others – such behaviour he views as weak. Getting by with your own strength is the only time your effort counts.[/indent][/indent] [color=8904B1][sub][u] L I F E & M O T I V A T I O N S [/u][/sub][/color] [indent][indent]Voyd was born to a family of military service, his paternal side had been in the armies and navies of their homeland for generations. Sadly, still fresh in their memories was the death of Voyd’s grandfather, who perished as an old officer in The Great War, although he should have left the service years prior. His parents had him when they were even older than most others, after his father’s retirement to the farm, often causing them to be confused for his grandparents. He was the youngest of four, but the most ambitious of the young farmhands. From an early age, Voyd was constantly getting into fights, escalating squabbles from simple words to stubborn brawls. He refused to be condescended to or insulted without putting up some kind of fight. The boy’s father didn’t know what to do with him, considering his behavior, but knew that his son couldn’t keep coming home covered in bruises from losing fights, even if he started them for the wrong reasons. Despite his aging bones and tired muscles, the man began teaching his son to fight defensively. Fortunately, the boy’s temper was soothed in some regard by the practice and he grew into a more disciplined youth just as the Huntsman academies of the four nations were constructed. His acceptance into Beacon was a proud day and it was there he began developing the skills he needed to fight beasts rather than men. Still, he proves to be a better duelist than Huntsman. It was here at Beacon that he could be molded into a champion of the people – to prove that he is the best, that he is a master of his trade, and that he deserves the utmost respect.[/indent][/indent] [color=8904B1][sub][u] W E A P O N S & S K I L L S [/u][/sub][/color] [indent][indent][color=8904B1]❖ [URL=http://vignette1.wikia.nocookie.net/dynastywarriors/images/a/ae/Twin_Swords_Weapon_Skin_%28DW7E_DLC%29.jpg/revision/latest?cb=20130110202615]Eberus and Aether[/URL][/color] [indent]This pair of twin blades were his father’s from his military days. They were incredibly well maintained and passed on only when it was time for Voyd to move on to Beacon Academy. Much like his father, Voyd has an aura of deep violet, which is by no coincidence the colour created by combining the hues of red and blue found within each of the respective curved swords. The lighter of the two is Aether, held in Voyd’s right hand and sheathed on his left hip. It’s his primary choice if he’s only using one weapon, as he can swing it faster and it requires a little bit less energy. Aether’s hilt is wrapped in red cloth and the blade is sheathed in a white leather scabbard. The sun is decoratively added to the blade’s dull edge, though it has little function for the blade’s use. On the other hand, Eberus has a hilt wrapped in blue leather and the blade’s black sheath rests upon his back, allowing for a different angle of retrieval for Voyd’s left arm to reach. Opposite Aether, Erebus has a crescent moon emblazoned on the dull edge of its blade.[/indent] [color=8904B1]❖ Duelist[/color] [indent]Having learned to fight from a military man, Voyd’s fighting style has adapted more to fighting other human combatants than monsters. His training against Grimm did not start until he arrived at Beacon Academy. However, he quickly stood out among his fellow students using his familiarity with an arena to his advantage. This, in turn, has boosted his reflexes and made him nearly an exclusive close-quarters fighter. Voyd’s never practiced his aim – neither with a bow nor with a gun – so he’s not very reliable in any fields that require more range. While evasion is a large part of his fighting style, being a duelist means he’s more adept at parrying than dodging.[/indent] [color=8904B1]❖ Basic Army Knowledge[/color] [indent]It was not a common occurrence for Voyd’s father to speak of his life in the military, even while he was teaching the boy to fight. However, now and again, Voyd had a chance to learn a bit of the fundamentals of military operation, namely things like land navigation, map reading, and retracing his steps. With a bit of reference and some time to read, Voyd can figure out where he’s facing, where he’s come from, and where they need to go if he has a map.[/indent] [color=8904B1]❖ But I Get Up Again[/color] [indent]Being the rambunctious confrontation lover that he is, Voyd has had his fair share of nose bleeds, bruises, and broken bones. He’s fallen out of trees, been thrown to the ground, and struck at least once over every square inch of his body. He’s tenacious, even when he’s outmatched, and his determination is far more unnerving than any of his other talents. That doesn’t mean it’s harder to hurt him, a broken bone is still a broken bone. He simply doesn’t always know when or how to quit.[/indent] [/indent][/indent] [color=8904B1][sub][u] S E M B L A N C E [/u][/sub][/color] [indent][indent][color=8904B1]❖ Razor’s Edge[/color] [indent]An incredibly draining and short-duration ability, Razor’s Edge can be fatal if it catches an enemy by surprise. At will, Voyd can leave the slash of his blade lingering in the air even after he’s finished his swing. This memory of an edge has no impact power, so it cannot block another incoming attack or stop a flying object. However, it does have the ability rend flesh or slice a thin enough object upon contact. These edges are spotted only by a shimmering effect, reminiscent of a heat wave. Using his semblance is incredibly taxing, and holding it for more than a few seconds for more than one or two attacks will leave Voyd drained to the point of exhaustion. This skill comes in great use as a trap, but it’s rare that he uses it to fight anything besides beasts. Firstly, because he can barely fight while concentrating on maintaining it and secondly because it’s lethal to everybody, not just what he chooses, so if he forgets where it’s located, he could risk losing an arm or even opening a vein in his throat. All of that considered, it’s still a really difficult semblance to control.[/indent] [/indent][/indent] [/indent][/indent] [/color][/HIDER]