[hider=Etresna]Name of Nation: Etresna, the Enlightened Realm, the Mountain Sentinels Government: Enlightened Despotism - although ruled by a monarch with great power, the governing principles of the state stretch back for eons, each Raijen or Raijan - the male or female rulers of the nation, are chosen by an elected council of the wisest minds in the nation. The system has worked well thus far, but the scholarly nature of its ruling elite has lead to some stagnation of more practical innovations. [hider=Map of Etresna][img]http://i.imgur.com/abltq4t.jpg[/img][/hider] [hider=Claimed Territory][img]https://i.imgur.com/fPCyXCS.jpg[/img][/hider] Species: Etresnakiten - ostensibly human, the Etresnakiten people tend to stand a few inches taller than most, with solid figures and a diverse array of eye colors. Unlike humans, however, they have unusually long lifespans - with the eldest living to over two hundred years, and a life of a hundred or more is far from uncommon. In olden times, they were among the most innovative of all cultures - and their propensity for artisan craftsmanship has lasted throughout the ages, albeit at the cost of efficiency. Unlike other humanoid species, their musculature between the sexes is considerably more equal, with both sexes sporting abnormally dense muscle and bone tissue. Population: 160 million Culture: Historically a fairly inward looking nation after their conquest of the Arkys river valley and surrounding deserts and estuaries, the people of Etresna have nonetheless perpetuated a strangely martial but scholarly culture. A warrior is expected to be able to end his or her foe with a single rifle shot - and to be able to compose a flowing poem of said victory. That ideal is rarely realized, and much of the nation’s society is polarized between their militarily strong, if isolationist, past, and the forward looking scholars that strive to push the boundaries of their creativity. In modern times, the latter have begun to prevail, as the nation’s mountainous borders have prevented major military action on their part for many years. Among their own people, there is a strong sense of egalitarianism - there are very few or no restrictions upon the rights of individuals or positions they can hold, regardless of sex or otherwise. Economy: A major powerhouse, Etresna’s economy is heavily focused around a booming manufacturing sector fueled by vast raw material reserves in their mountainous nation. While not the most advanced technologically, its sheer manufacturing power can keep up with much larger nations, the mountains supplying a seemingly endless resource of ore and other materials. In the river valley below, an ancient and long devolved slave race, barely resembling humans anymore in their hunched over, almost quadrupedal gait, tend to elaborately constructed farms sprawling from the river, massive engineering works constantly underway to further expand the nation’s agricultural prowess. Technology: For much of its history a technological powerhouse, Etresna has fallen behind in recent times, while hardly archaic, much of their technology is aging and past its prime. The nation’s scholarly elite seemingly devoting themselves more and more to the arts and the mind than the grit of machinery and smoke of modern technology. There is a burgeoning faction within the nation, however, pushing for a second look at its priorities, and with some nudging the nation may be able to reclaim some of its former glory as an innovator. They import many designs from foreign nations to make up for their lack of development on their own, often trading the luxury goods produced in artisan craft shops. [hider=Army] Army: The Mativityyrihryttariki, the Many Children of War, serve as the armed forces of the Realm. Not a vast organization by any means, the army is standing year round and numbers about two hundred thousand professional, excellently trained and equipped troops. The physiology of the Etresnakiten is subtly different from most other humans, with male and female musculature highly similar, and as such their military is roughly 40% composed of women, who serve full responsibility in frontline and support roles. Indeed, one of the youngest but most gifted high level commanders of the army is over sixty years of age, covered in scars and war wounds from myriad engagements in the nation’s sole foray into colonization - the peninsular colony of Taviskerri and island colony of Tavchykerri. The army, should it be pressed, can draw on the significant population of the Realm, and all citizens are required to undergo marksmanship training and basic combat instruction from the ages of twenty through eighty. As such, they are capable of quickly swelling their ranks with moderately skilled soldiers should the need to prevent or begin a full blown invasion arise. Notable Figures [list] [*] [url=http://img00.deviantart.net/75b8/i/2015/210/2/e/character_sketch_by_dustsplat-d93e9tu.png]Firahl Kyni Panarre[/url]: The foremost field commander and tactical mind of the Realm’s land forces, Firahl does not hold supreme command, but does hold considerable localized command authority, and more importantly - great influence with the ruling classes and her superior. Considered by many to be an expert in desert and mountain warfare - unsurprising considering the terrain of the nation - she sits at sixty two years of age, with active duty service from the age of twenty. Deployed to the field in the Expeditionary Force to aid the Empire in their war with the Sacred Kingdom, Panarre spearheaded a massive counterattack at the head of a twenty thousand strong contingent of regulars, the seasoned and excellently trained soldiers suffering minimal casualties in long distance sustained engagements. Her most famous achievement is her double encirclement of SK forces in said counterattack, decisively winning the operation in that theatre of the war. [*] [url=https://s-media-cache-ak0.pinimg.com/564x/ee/76/86/ee76866b62bcd44d539b25a569bfa105.jpg]Azhis Dahtkah Fyrra[/url]: Supreme commander of the Realm’s land forces, Azhis is rarely seen in public, remaining an elusive figure to all but the highest echelons of the Realm’s command structure. Highly competent in strategic planning, she delegates much of the actual order of battle to subordinates more experienced with specific tactical situations. Her genius lies in her patience and her far reaching network of contacts. To her, half the battle is having superior military intelligence, and she potentially has hundreds if not thousands of would be assassins, spies, suicidal fanatics, and other assets at her beck and cal should she require something taken care of. Little is known about her, even her age - speculation ranges widely, with some even suggesting seriously that she could be well into her second century. A foe will never glimpse her on the battlefield, or even on the field in general - her position is and always will be in her office, processing the vast intelligence brought to her by scouts and spies and compiling it into an overarching strategy. A chess master moving her pawns to and fro. [/list] The Realm’s soldiers are equipped with the finest weapons money can buy: Based off of imported designs, with heavy modification, the Realm’s standard issue service rifle is the [url=http://www.jaybe-militaria.co.uk/ekmps/shops/barter/images/deactivated-mas-36-infantry-rifle-sold-74-p.jpg]Sijatazhijkidaiir Vyye 1898 - Repeat Firearm 1898[/url] - a finely crafted weapon tested to high tolerances, assembled and largely produced by hand to exacting specifications. Feeding from an eight round internal magazine, the weapon is capable of surprising rates of fire for a bolt action weapon when placed in the hands of the phenomenally well trained Etresnakiten army. Chambered for the .276 Kasanfirre round, the weapon has a smaller projectile traveling at far higher velocities than the battle rifles of many other nations. In addition, all rank and file soldiers as well as officer are issued the [url=https://s3.amazonaws.com/mgm-content/sites/armslist/uploads/posts/2013/05/01/1548898_02_smith_wesson_357_model_19_4_640.jpg]Suinnadaiir Vyye 1900[/url]: A sturdy five shot revolver chambered in a potent and recently developed .38 caliber cartridge. Capable of propelling its 158 grain load at speeds exceeding 1100 feet per second, it is a potent close quarters weapon, and an expensive one too. However, the realm is still lacking in artillery and automatic weaponry, with machine guns purchased abroad reserved only for those regiments on the frontlines and on active duty on mountain patrol and the like. This is slowly being remedied by close cooperation with the Empire, however. [/hider] Navy: The navy historically not been Etresna’s true strong suit, and their military is composed solely of a few squadrons of gunboats, a pre-dreadnought battleship purchased from the Reich, and a pair of relatively modern cruisers, also commissioned from the Reich. The cost of purchasing foreign made ships is uncomfortable for the nation, however, and as such they have committed to maintaining relative independence of supply should they find themselves cut off from maritime trade. [url=http://vignette2.wikia.nocookie.net/theorder1886/images/6/6d/Eiad-dahnim-aug-final-head-textured.jpg]Adafarry Daruhl Mazatsi[/url]: The supreme commander of the Realm’s modest naval forces, Adafarry is nontheless a man who commands respect. While the forces at his disposal are modest, his years of experience serving both with the Realm’s navy and the navies of other nations, well over a hundred and fifty years, makes him and his fleet a formidable foe for most any commander to face. Should be be placed at command of a true war fleet, he could wreak unimaginable havoc. Air Force: Beyond a small handfull of early and poorly maintained, slow moving aircraft suitable only for short scouting patrols in remote terrain, Etresna has no air force to speak of. However, their firm military alliance with the Empire ensures there is often an aerial response force on loan or otherwise to render assistance should it be required. Rolls: Roll ID: 153679425026654208 11 - Territory - Your nation is somewhat average, with perhaps a little extra. It can hold a decent population and has plenty of space to go around. 9 - Tech - Your nation is still antiquated, but modernization is about to begin or in its beginning stages. 10 - Army Size - Your army is decently sized, and is maintained year-round. 18 - Economy - Your economy is well-off, and a majority of what needs to be funded is. 18 - Production - Your nation is almost world-class, with excellent production all around, as well as excellent resource exploitation 11 - Navy Size - You have an okay navy, it is still largely merchant vessels however. 1 - Airforce Size - You have no air force. 20 - Mobilization Ability - It takes a week to mobilize. Foreign Relations: -The nation of Etresna has few foreign relations of real note. They share the stance of the Empire with the Sacred Kingdom, viewing them suspiciously and with some hostility -Their relation with the Reich has been historically frosty, but has warmed somewhat in recent years, with the Realm purchasing three warships from their southern neighbor. -By far their strongest relation is with the Volanth Empire. Stretching back to the war known amongst Imperials as “The Great Shame”, Etresnakiten forces played a pivotal role in the evacuation of several Imperial divisions in the early onset, Commander Panarre was granted theatre wide command over possibly the most intense part of the war, leading the twenty thousand strong expeditionary force as the spearhead in a devastating double envelopment that decisively ended operations in the favor of the Empire in that theatre of the war. Since then, the ties between the two nations have only strengthened, with the famous quality of its training and the troops it produces, the Realm has offered its services in instruction of a vanguard force for the empire, not quite to the same standards as the professional Etresnakiten forces, but far superior from the rank and file conscript and volunteers that form the bulk of Imperial forces. The two are in a solid military alliance, sworn to aid in defense or offense. The Realm offers seasoned and expertly trained shock troops for spearheading any Imperial assaults, and serves as a nigh impassable obstacle to any invader unfortunate enough to have them in the way. In turn - the empire provides substantial aerial and naval support, and the Realm has a unique discount on purchasing warships from the Empire until such time as they can adequately produce them on their own. In addition, there are strong economic ties between the two - with Etresna supplying its own vast industrial capacity and artisan products, among other trade goods, in exchange for large scale investment and restructuring of its manufacturing base and technological state. The Empire is undertaking to revitalize the stagnating state of the Realm’s technology, and has imported hundreds of Etresnakiten engineers to study modern technology imported from abroad, as well as Imperial innovations of their own. Combined with imperial pressure and the voices of newly educated engineers, the state is rapidly beginning the process of full modernization, with large scale construction projects underway to completely replace their port facilities and implement full scale rollout of an electrical grid across all major population center. [/hider]