Nightscourge: A Redwall Tale[img]http://pre04.deviantart.net/61fe/th/pre/f/2011/113/9/0/the_tapestry_by_chichapie-d3enxae.jpg[/img] Winter had fallen in Mossflower wood. It was a peaceful night at Redwall Abbey, the fire was stoked in the great hall and all the dibbuns gathered around listening to the Abbot read their favorite stories. They'd each been given a slice of a freshly cooked apple turnover scone made by Friar Turnbell. They grinned and squeeked as the story reached it's highest point. Then the Abbot shut the book, "Alright my little ones. It is time for bed we will continue our story tomorrow." The young ones moaned, "Awe, but abbot canna we pwease finna the story t'night?" The abbot smiled, "Not tonight you rascals. You must learn patience and it is late. My old bones need rest." The Skipper, leader of the otters rounded the corner and looked to the little ones. "Aye, come on ye' old sea dogs! Let the abbot be! Now off to bed with ye' afore I scoop ya' up and feed ya' to the sea pike!" he chuckled as the little ones scurried off up the stairs to the beds. The Abbot turned to the Skipper, "Hello, my old friend. How have you been Tarsley?" the old mouse asked the otter. The muscled otter helped the old mouse up from his chair, "Aye, i'm doing just fine you old romp. The clan has settled in for the winter and our food stocks are full." The old mouse nodded in approval and smiled, "Tell me though Tarsley. What brings you to Redwall this late in the winter?" A grim look set upon the otters face, "Abbot Marlin, there's been word from the badger lord of salamandastron that a fleet has been spotted out at sea headed for Mossflower wood. Great black ships sporting sails with ghostly figures painted on them. Word has it they're controlled by a rat named Yaarna the Nightscourge. They say he's like a ghost. Pale white with red eyes. He wears a tattered old coat covered in blood. His sword a curved blade covered in deadly poison. His followers paint their fur white and call themselves the 'ghost crew'. They're a nasty lot, Abbot. They got not care for folk like us and would just as soon cut us down." The old mouse took the otters hand and walked with him down the dimly lit halls of the abbey, "My dear friend. I'd hoped that in my lifetime I would never see a day like this, but I have seen the things you speak of in my dreams. Martin the Warrior came to me two nights ago in my sleep. He showed me a group of heroes standing atop a great hill looking down into a foggy battlefield. Through the fog I saw the eyes of Yaarna and all his horde. You must find these individuals from my dream, Tarsley. Bring them to the Abbey and we can only hope they will be enough to stop this evil that comes for us." Hello, everyone! Welcome to my Redwall RP! For those of you not familiar with the Redwall Universe, it is based in a land filled with animals with human characteristics. Not so much anthro's as they retain the physical size and features, but are given the ability of speech and thought. As well as other human traits and skills. The world is almost always divided into 'good' and 'evil' with certain species falling into those categories. The 'Good' creatures being: Mice, Otters, Squirrels, Shrews, Hedgehogs, Moles and Hares. The 'Evil' creatures being: Stoats, Ferrets, Weasels, Rats and Foxes. Other creatures are seen, but are far less common being: Badgers, Birds, Snakes, Foxes, Wildcats and some other large creatures. There are various groups in the world some being: Long Patrol: is a specialized, elite army of hares that live at Salamandastron, the Great Mountain by the Sea, and are commanded by the resident Badger Ruler of the mountain. As in a military, they are divided into a specific hierarchy of rank and function. GUOSIM: (pronounced [gaw-səm]) is an important group of shrews that traverse Mossflower Woods and the surrounding country. They are water creatures that typically use logboats on the many streams and tributaries for transportation.They are always led by a Log-a-Log, a tough shrew who commands the bunch and is usually a bit more laid-back and less argumentative than the average shrew. The Otters: Otters are typically a clan-like group always run by a 'Skipper'. They are friendly folk and always offer a helping hand to the good creatures of Mossflower wood. Places: Redwall Abbey: Along with the woodlanders of Mossflower and other Loamhedge survivors, the Abbey was built out of red sandstone from a neighboring quarry, with the intentions for the building to be a place of peace for all. A tapestry was woven in the Great Hall dedicated to Martin the Warrior. After his death, he was entombed beneath the Abbey. While it is ordained to be a peaceful location, many times a warrior is called upon from the residents to combat a threat against this peace. The residents of Redwall name the Seasons every year after some large occurrence. Young citizens of the Abbey are called Dibbuns. Salamandastron: is a large, extinct volcano on the western shore of Mossflower country. It was described as a "mountain of the fire lizard" in legends, which is what "Salamandastron" literally means.The mountain is inhabited by a force of hares for the purpose of defending the mountain and the western shores of Mossflower country. While sometimes the force of hares is not great, they make up for smaller numbers by the quality of their forces. In other cases, the mountain plays host to more than a thousand hares. Mossflower Woods: is the large forested woodland area on the River Moss, south of the Northlands and north of Southsward. The central community in this area is Redwall Abbey.Mossflower is divided in two by the River Moss, which can be crossed by a ford. Since the death of Argulor, there has been relatively little danger from birds-of-prey. As a matter of fact, most Mossflower birds have been friendly to travelers, though there have been a few harrowing incidents. Though Mossflower is not a very dangerous area aside from marauding vermin, it does have a few natural perils. There is swampland, which has caused the death or near-death of careless vermin.