[h1]About the city[/h1] The kingdom of Allumara is a place where magic thrives. It's capital, Thesia; lays in a grassy valley surrounded by mountains on all sides but one. In this valley it has all it needs to function and prosper. Trade routes open from the path to the south and with the bay to the southeast, prosperity has grown in the recent quarter of the century. Being a theocracy the high church of the sun is the presiding political power. It spreads the teaches of Alluria, the goddess of light and magic. While the churches rule is absolute here, the large city is split into different plots of land, and each are governed by an assigned noble. Either a higher up in the church or someone rich enough to buy their way in, these people make a profit from the sales within their sectors. Currently the kingdom is waging a crusade against a cluster of small bordering countries in the north. Attempting to finally pave the way through the forbidden mountain on their north side something has come to light. The people of Thesia have learned that they are not the only ones living in this valley. Thesia is a major exporter in metals and ores, as well as weaponry, enchanted artifacts and magical items, agriculture, fish, and wine. The wealth of plant-life, around them (mundane or otherwise) has allowed the small congregation of people that originally settled there, to expand and grow into the bastion of pious might that they are now. While the northernmost peaks have been kept hidden by way of religious beliefs, the other mountains are a wealth of precious metals and stones. A wide river runs from the westwards peaks, and down through the city. A circle of large trees are grown at points around the city, built into and from these is a fence of magic powered technology creating a perimeter of safety from outside threats. Citizens are assured safety by this holy wall, as well as by the elite paladins that defend this city from the local dangerous fauna.