Stricken by licorice birds of prey, the Templar reigned in repercussions from this untamed world, an arrow exchanged for talons. The Latvian gambit of sorts enthroned the ranger with flanking winged beasts, of mythic stature, not subservient but as mediators of a coup d’êtat, namely of their ensemble. Contending with the beaked giant's onslaught of strikes, the charcoal avian's teammate tackled the masked monster slayer, swarming the man into a feathery quicksand whereupon frantic struggling tightened its reflexive vise. Another separate flightless fowl soon landed on and wrestled the boisterous bard, stamping each tarsus upon the manacled chemise, the chains ringing with every erratic pounce. Always migrating in packs, the diviner had experienced similar conspiracies of such ravens in her previous lifetime; they were clever to isolate and rapture their quarry to a roost, where progeny awaited a long quartered meal. Once in flight, the fall from cloud kissed heights, or worse, a journey to their famished offspring would meet, almost certainly, with a tortured demise. As a precaution, the cleric’s aura seemed to penetrate the eerie woods' undomesticated dominion; jugular and pulmonary veins hummed with gory energy, reveling into dual cardiac atria, both ancient and juvenile, never baned with loss or heartbreak. This very core entrusted itself to Aryk, an Archfey who initially presided over the armored female's intermittent dreams, peddling His power, in barter, for vended obedience. To her, He served the Light, aligning their common interests; yet, the deity’s domain bordered insanity, at times, overflowing with hallucinations and delusions, particular in the manipulation of wildlife, stemming from a myriad of existences. The gifted scythe, in hand, was a testimony of this unholy connection. This presence now seethed dimly within the youthful warlock, demanding terror within its proximity; the aerial raptor aboard the pirate ceased its irregular mannerisms, ogling the reborn sage with now taxonomic apprehension, respecting a hierarchy which was not overtly evident before. A seemingly natural dignity oozed over the crowing behemoth, demanding biological order in its biome. Wick knew this air of authority would not last indefinite; her actions necessitated swiftness. Grasping an abused salamander’s eye from a belt pouch, she whispered an arcane pox on the titanic buzzard brawling with the veiled Theodore, attempting to hinder its tussle and prevent a goaded takeoff with the bird’s claimed game. Announcing boldly with contempt, she declared expeditiously. [color=ec008c]“Ground them! Once aloft with our troupe’s members, only prayers will preserve life and limb!”[/color] [hider=Effects] On the map, Wick moves right 15 feet, halting 5 feet away from the Great Raven atop Cesar and adjacent to Thea. She then utilizes Fey Presence's 10 foot cube including Cesar who remains under Heroism and the Great Raven, to which it fails its Wisdom Saving Throw against the DC of 14. It is now Frightened, which entails disadvantage on Ability Checks and Attack Rolls while the source of its fear is within line of sight. The creature can’t also willingly move closer to the source of its fear. This lasts until the end of Wick’s next turn. Her free interact object is dedicated to an eye of newt with her shield arm hand. With her bonus action, Wick casts Hex on the Great Raven grappling Theodore, granting disadvantage on future ability checks made with Strength. This requires concentration. [url=https://www.myth-weavers.com/sheet.html#id=1197066][color=ec008c]Wick[/color][/url] HP: 17/17 AC: 17 (Breast Plate (14) + DEX Mod (1) + Shield (2) Weapon: Sickle (finesse) in dominant hand, quarterstaff in non-dominant hand, daggers (sheathed) Spell Slots: Warlock (Level 1) 1/1 used Full Spell Caster (Level 2) 0/3 used Globe of Light Limit 0/1 used Spell Attack/DC: Cleric: 3/11 Warlock: 6/14 Wizard: 4/12 Arcane Recovery: 1/Day after finishing a short rest Fey Presence: 1/short rest (used) [/hider] [@The Harbinger of Ferocity][@Zverda]